Firstborn/Library/PackageCache/com.unity.addressables@1.19.19/Editor/Settings/OrgData.cs
Schaken-Mods 7502018d20 Adding Mod Support
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
2023-05-13 22:01:48 -05:00

33 lines
822 B
C#

using System;
using UnityEngine;
namespace UnityEditor.AddressableAssets.Settings
{
[Serializable]
internal class OrgData
{
[SerializeField]
internal string id;
[SerializeField]
internal string name;
[SerializeField]
internal string foreign_key;
[SerializeField]
internal string billable_user_fk;
[SerializeField]
internal string org_identifier;
[SerializeField]
internal string orgIdentifier;
internal static OrgData ParseOrgData(string data)
{
var orgData = JsonUtility.FromJson<OrgData>(data);
if (orgData.id == null)
{
throw new ArgumentException("Unable to parse org data.");
}
return orgData;
}
}
}