b486678290
Library -Artifacts
149 lines
6.4 KiB
C#
149 lines
6.4 KiB
C#
using System;
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering.Universal;
|
|
|
|
namespace UnityEditor.Rendering.Universal
|
|
{
|
|
class UniversalRenderPipelineSerializedCamera : ISerializedCamera
|
|
{
|
|
public SerializedObject serializedObject { get; }
|
|
public SerializedObject serializedAdditionalDataObject { get; }
|
|
public CameraEditor.Settings baseCameraSettings { get; }
|
|
|
|
// This one is internal in UnityEditor for whatever reason...
|
|
public SerializedProperty projectionMatrixMode { get; }
|
|
|
|
// Common properties
|
|
public SerializedProperty dithering { get; }
|
|
public SerializedProperty stopNaNs { get; }
|
|
public SerializedProperty allowDynamicResolution { get; }
|
|
public SerializedProperty volumeLayerMask { get; }
|
|
public SerializedProperty clearDepth { get; }
|
|
public SerializedProperty antialiasing { get; }
|
|
|
|
// URP specific properties
|
|
public SerializedProperty renderShadows { get; }
|
|
public SerializedProperty renderDepth { get; }
|
|
public SerializedProperty renderOpaque { get; }
|
|
public SerializedProperty renderer { get; }
|
|
public SerializedProperty cameraType { get; }
|
|
public SerializedProperty cameras { get; set; }
|
|
public SerializedProperty volumeTrigger { get; }
|
|
public SerializedProperty volumeFrameworkUpdateMode { get; }
|
|
public SerializedProperty renderPostProcessing { get; }
|
|
public SerializedProperty antialiasingQuality { get; }
|
|
#if ENABLE_VR && ENABLE_XR_MODULE
|
|
public SerializedProperty allowXRRendering { get; }
|
|
#endif
|
|
|
|
public (Camera camera, UniversalRenderPipelineSerializedCamera serializedCamera) this[int index]
|
|
{
|
|
get
|
|
{
|
|
if (index < 0 || index >= numCameras)
|
|
throw new ArgumentOutOfRangeException($"{index} is out of bounds [0 - {numCameras}]");
|
|
|
|
// Return the camera on that index
|
|
return (cameras.GetArrayElementAtIndex(index).objectReferenceValue as Camera, cameraSerializedObjects[index]);
|
|
}
|
|
}
|
|
|
|
public int numCameras => cameras?.arraySize ?? 0;
|
|
|
|
UniversalRenderPipelineSerializedCamera[] cameraSerializedObjects { get; set; }
|
|
|
|
public UniversalAdditionalCameraData[] camerasAdditionalData { get; }
|
|
|
|
public UniversalRenderPipelineSerializedCamera(SerializedObject serializedObject, CameraEditor.Settings settings = null)
|
|
{
|
|
this.serializedObject = serializedObject;
|
|
projectionMatrixMode = serializedObject.FindProperty("m_projectionMatrixMode");
|
|
|
|
allowDynamicResolution = serializedObject.FindProperty("m_AllowDynamicResolution");
|
|
|
|
if (settings == null)
|
|
{
|
|
baseCameraSettings = new CameraEditor.Settings(serializedObject);
|
|
baseCameraSettings.OnEnable();
|
|
}
|
|
else
|
|
{
|
|
baseCameraSettings = settings;
|
|
}
|
|
|
|
camerasAdditionalData = CoreEditorUtils
|
|
.GetAdditionalData<UniversalAdditionalCameraData>(serializedObject.targetObjects);
|
|
serializedAdditionalDataObject = new SerializedObject(camerasAdditionalData);
|
|
|
|
// Common properties
|
|
stopNaNs = serializedAdditionalDataObject.FindProperty("m_StopNaN");
|
|
dithering = serializedAdditionalDataObject.FindProperty("m_Dithering");
|
|
antialiasing = serializedAdditionalDataObject.FindProperty("m_Antialiasing");
|
|
volumeLayerMask = serializedAdditionalDataObject.FindProperty("m_VolumeLayerMask");
|
|
clearDepth = serializedAdditionalDataObject.FindProperty("m_ClearDepth");
|
|
|
|
// URP specific properties
|
|
renderShadows = serializedAdditionalDataObject.FindProperty("m_RenderShadows");
|
|
renderDepth = serializedAdditionalDataObject.FindProperty("m_RequiresDepthTextureOption");
|
|
renderOpaque = serializedAdditionalDataObject.FindProperty("m_RequiresOpaqueTextureOption");
|
|
renderer = serializedAdditionalDataObject.FindProperty("m_RendererIndex");
|
|
volumeLayerMask = serializedAdditionalDataObject.FindProperty("m_VolumeLayerMask");
|
|
volumeTrigger = serializedAdditionalDataObject.FindProperty("m_VolumeTrigger");
|
|
volumeFrameworkUpdateMode = serializedAdditionalDataObject.FindProperty("m_VolumeFrameworkUpdateModeOption");
|
|
renderPostProcessing = serializedAdditionalDataObject.FindProperty("m_RenderPostProcessing");
|
|
antialiasingQuality = serializedAdditionalDataObject.FindProperty("m_AntialiasingQuality");
|
|
cameraType = serializedAdditionalDataObject.FindProperty("m_CameraType");
|
|
|
|
#if ENABLE_VR && ENABLE_XR_MODULE
|
|
allowXRRendering = serializedAdditionalDataObject.FindProperty("m_AllowXRRendering");
|
|
#endif
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the internal serialized objects
|
|
/// </summary>
|
|
public void Update()
|
|
{
|
|
baseCameraSettings.Update();
|
|
serializedObject.Update();
|
|
serializedAdditionalDataObject.Update();
|
|
|
|
for (int i = 0; i < numCameras; ++i)
|
|
{
|
|
cameraSerializedObjects[i].Update();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the modified properties to the serialized objects
|
|
/// </summary>
|
|
public void Apply()
|
|
{
|
|
baseCameraSettings.ApplyModifiedProperties();
|
|
serializedObject.ApplyModifiedProperties();
|
|
serializedAdditionalDataObject.ApplyModifiedProperties();
|
|
|
|
for (int i = 0; i < numCameras; ++i)
|
|
{
|
|
cameraSerializedObjects[i].Apply();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Refreshes the serialized properties from the serialized objects
|
|
/// </summary>
|
|
public void Refresh()
|
|
{
|
|
var o = new PropertyFetcher<UniversalAdditionalCameraData>(serializedAdditionalDataObject);
|
|
cameras = o.Find("m_Cameras");
|
|
|
|
cameraSerializedObjects = new UniversalRenderPipelineSerializedCamera[numCameras];
|
|
for (int i = 0; i < numCameras; ++i)
|
|
{
|
|
Camera cam = cameras.GetArrayElementAtIndex(i).objectReferenceValue as Camera;
|
|
cameraSerializedObjects[i] = new UniversalRenderPipelineSerializedCamera(new SerializedObject(cam));
|
|
}
|
|
}
|
|
}
|
|
}
|