b486678290
Library -Artifacts
283 lines
12 KiB
C#
283 lines
12 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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////REVIEW: switch to something that doesn't require the backing store to be an actual array?
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//// (maybe switch m_Array to an InlinedArray and extend InlinedArray to allow having three configs:
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//// 1. firstValue only, 2. firstValue + additionalValues, 3. everything in additionalValues)
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namespace UnityEngine.InputSystem.Utilities
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{
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/// <summary>
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/// Read-only access to an array or to a slice of an array.
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/// </summary>
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/// <typeparam name="TValue">Type of values stored in the array.</typeparam>
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/// <remarks>
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/// The purpose of this struct is to allow exposing internal arrays directly such that no
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/// boxing and no going through interfaces is required but at the same time not allowing
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/// the internal arrays to be modified.
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///
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/// It differs from <c>ReadOnlySpan<T></c> in that it can be stored on the heap and differs
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/// from <c>ReadOnlyCollection<T></c> in that it supports slices directly without needing
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/// an intermediate object representing the slice.
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///
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/// Note that in most cases, the ReadOnlyArray instance should be treated as a <em>temporary</em>.
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/// The actual array referred to by a ReadOnlyArray instance is usually owned and probably mutated
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/// by another piece of code. When that code makes changes to the array, the ReadOnlyArray
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/// instance will not get updated.
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/// </remarks>
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public struct ReadOnlyArray<TValue> : IReadOnlyList<TValue>
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{
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internal TValue[] m_Array;
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internal int m_StartIndex;
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internal int m_Length;
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/// <summary>
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/// Construct a read-only array covering all of the given array.
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/// </summary>
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/// <param name="array">Array to index.</param>
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public ReadOnlyArray(TValue[] array)
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{
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m_Array = array;
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m_StartIndex = 0;
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m_Length = array?.Length ?? 0;
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}
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/// <summary>
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/// Construct a read-only array that covers only the given slice of <paramref name="array"/>.
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/// </summary>
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/// <param name="array">Array to index.</param>
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/// <param name="index">Index at which to start indexing <paramref name="array"/>. The given element
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/// becomes index #0 for the read-only array.</param>
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/// <param name="length">Length of the slice to index from <paramref name="array"/>.</param>
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public ReadOnlyArray(TValue[] array, int index, int length)
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{
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m_Array = array;
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m_StartIndex = index;
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m_Length = length;
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}
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/// <summary>
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/// Convert to array.
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/// </summary>
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/// <returns>A new array containing a copy of the contents of the read-only array.</returns>
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public TValue[] ToArray()
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{
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var result = new TValue[m_Length];
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if (m_Length > 0)
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Array.Copy(m_Array, m_StartIndex, result, 0, m_Length);
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return result;
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}
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/// <summary>
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/// Searches for the first element in the array for which the given <paramref name="predicate"/> is <c>true</c> and returns the index of that element.
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/// </summary>
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/// <param name="predicate">The predicate to be evaluated for each element which defines the condition for the search.</param>
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/// <returns>Index of the first element for which <paramref name="predicate"/> is <c>true</c>x or -1 if no such element exists.</returns>
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/// <exception cref="ArgumentNullException">If predicate is <c>null</c>.</exception>
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/// <example>
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/// <code>
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/// // Searches for the first element in an integer array that is greater or equal to 5.
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/// var haystack = new ReadOnlyArray<int>(new[] { 1, 2, 3, 4, 5, 6, 7 });
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/// var index = haystack.IndexOf((value) => value >= 5); // index == 4
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/// </code>
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/// </example>
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public int IndexOf(Predicate<TValue> predicate)
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{
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if (predicate == null)
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throw new ArgumentNullException(nameof(predicate));
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for (var i = 0; i < m_Length; ++i)
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if (predicate(m_Array[m_StartIndex + i]))
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return i;
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return -1;
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}
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/// <summary>
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/// Returns an enumerator that iterates through the read-only array.
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/// <returns>
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/// <see cref="ReadOnlyArray{TValue}.Enumerator"/>
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/// An enumerator for the read-only array.
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/// </returns>
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/// </summary>
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public Enumerator GetEnumerator()
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{
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return new Enumerator(m_Array, m_StartIndex, m_Length);
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}
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/// <inheritdoc/>
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IEnumerator<TValue> IEnumerable<TValue>.GetEnumerator()
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{
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return GetEnumerator();
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}
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/// <inheritdoc/>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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/// <summary>
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/// Constructs a read-only array containing elements <paramref name="array"/>.
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/// </summary>
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/// <param name="array">An existing array containing elements to be wrapped as a read-only array.</param>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2225:OperatorOverloadsHaveNamedAlternates", Justification = "`ToXXX` message only really makes sense as static, which is not recommended for generic types.")]
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public static implicit operator ReadOnlyArray<TValue>(TValue[] array)
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{
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return new ReadOnlyArray<TValue>(array);
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}
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/// <summary>
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/// Number of elements in the array.
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/// </summary>
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public int Count => m_Length;
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/// <summary>
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/// Return the element at the given index.
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/// </summary>
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/// <param name="index">Index into the array.</param>
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/// <exception cref="IndexOutOfRangeException"><paramref name="index"/> is less than 0 or greater than <see cref="Count"/>.</exception>
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/// <exception cref="InvalidOperationException"></exception>
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public TValue this[int index]
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{
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get
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{
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if (index < 0 || index >= m_Length)
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throw new ArgumentOutOfRangeException(nameof(index));
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// We allow array to be null as we are patching up ReadOnlyArrays in a separate
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// path in several places.
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if (m_Array == null)
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throw new InvalidOperationException();
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return m_Array[m_StartIndex + index];
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}
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}
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/// <summary>
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/// <see cref="ReadOnlyArray{TValue}"/>
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/// Enumerates the elements of a read-only array.
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/// </summary>
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public struct Enumerator : IEnumerator<TValue>
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{
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private readonly TValue[] m_Array;
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private readonly int m_IndexStart;
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private readonly int m_IndexEnd;
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private int m_Index;
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internal Enumerator(TValue[] array, int index, int length)
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{
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m_Array = array;
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m_IndexStart = index - 1; // First call to MoveNext() moves us to first valid index.
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m_IndexEnd = index + length;
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m_Index = m_IndexStart;
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}
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/// <inheritdoc/>
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public void Dispose()
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{
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}
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/// <inheritdoc/>
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public bool MoveNext()
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{
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if (m_Index < m_IndexEnd)
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++m_Index;
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return m_Index != m_IndexEnd;
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}
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/// <inheritdoc/>
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public void Reset()
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{
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m_Index = m_IndexStart;
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}
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/// <inheritdoc/>
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public TValue Current
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{
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get
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{
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if (m_Index == m_IndexEnd)
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throw new InvalidOperationException("Iterated beyond end");
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return m_Array[m_Index];
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}
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}
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object IEnumerator.Current => Current;
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}
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}
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/// <summary>
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/// Extension methods to help with <see cref="ReadOnlyArrayExtensions"/> contents.
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/// </summary>
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public static class ReadOnlyArrayExtensions
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{
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/// <summary>
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/// Evaluates whether <paramref name="array"/> contains an element that compares equal to <paramref name="value"/>.
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/// </summary>
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/// <typeparam name="TValue">The array element type.</typeparam>
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/// <param name="array">Reference to the read-only array to be searched.</param>
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/// <param name="value">The value to be searched for in <paramref name="array"/>.</param>
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/// <returns><c>true</c> if <paramref name="array"/> contains <paramref name="value"/>, else <c>false</c>.</returns>
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public static bool Contains<TValue>(this ReadOnlyArray<TValue> array, TValue value)
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where TValue : IComparable<TValue>
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{
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for (var i = 0; i < array.m_Length; ++i)
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if (array.m_Array[array.m_StartIndex + i].CompareTo(value) == 0)
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return true;
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return false;
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}
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/// <summary>
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/// Evaluates whether <paramref name="array"/> contains a reference to <paramref name="value"/>.
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/// </summary>
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/// <typeparam name="TValue">The array element type.</typeparam>
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/// <param name="array">Reference to the read-only array to be searched.</param>
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/// <param name="value">The reference to be searched for in <paramref name="array"/>.</param>
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/// <returns><c>true</c> if <paramref name="array"/> contains a reference to <paramref name="value"/>, else <c>false</c>.</returns>
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public static bool ContainsReference<TValue>(this ReadOnlyArray<TValue> array, TValue value)
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where TValue : class
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{
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return IndexOfReference(array, value) != -1;
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}
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/// <summary>
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/// Retrieves the index of <paramref name="value"/> in <paramref name="array"/>.
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/// </summary>
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/// <typeparam name="TValue">The array element type.</typeparam>
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/// <param name="array">Reference to the read-only array to be searched.</param>
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/// <param name="value">The reference to be searched for in <paramref name="array"/>.</param>
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/// <returns>The zero-based index of element <paramref name="value"/> in <paramref name="array"/> if such a reference could be found and -1 if it do not exist.</returns>
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public static int IndexOfReference<TValue>(this ReadOnlyArray<TValue> array, TValue value)
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where TValue : class
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{
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for (var i = 0; i < array.m_Length; ++i)
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if (ReferenceEquals(array.m_Array[array.m_StartIndex + i], value))
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return i;
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return -1;
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}
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/// <summary>
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/// Evaluates whether whether <paramref name="array1"/> and <paramref name="array2"/> contain the same sequence of references.
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/// </summary>
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/// <typeparam name="TValue">The array element type.</typeparam>
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/// <param name="array1">The first array to be evaluated.</param>
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/// <param name="array2">The second array to be evaluated.</param>
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/// <param name="count">The maximum number of elements to be compared.</param>
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/// <returns><c>true</c> if the <paramref name="count"/> first elements of <paramref name="array1"/> and <paramref name="array2"/> contain the same references, else false.</returns>
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internal static bool HaveEqualReferences<TValue>(this ReadOnlyArray<TValue> array1, IReadOnlyList<TValue> array2, int count = int.MaxValue)
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{
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var length1 = Math.Min(array1.Count, count);
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var length2 = Math.Min(array2.Count, count);
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if (length1 != length2)
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return false;
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for (var i = 0; i < length1; ++i)
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if (!ReferenceEquals(array1[i], array2[i]))
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return false;
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return true;
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}
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}
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}
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