Got the formula for pocketpicking done. I am pretty happy with it. its based on value, weight, and your dexterity. the better your dexterity, and lower value and weight of the item, the better chance of stealing. |
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| Canyon Caves | ||
| [Worldspace] Canyon Interiors.asset | ||
| [Worldspace] Canyon Interiors.asset.meta | ||
| Canyon Caves.meta | ||