Firstborn/Library/PackageCache/com.unity.timeline@1.7.1/Editor/Window/SequenceContext.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

109 lines
5.2 KiB
C#

using System;
using UnityEngine.Playables;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
/// <summary>
/// A context for the Timeline window (RO)
/// </summary>
/// <remarks>
/// The SequenceContext represents a state of the Timeline window, and is used to interact with <see cref="TimelineNavigator"/>.
/// </remarks>
public readonly struct SequenceContext : IEquatable<SequenceContext>
{
/// <summary>
/// The director associated with the Timeline window in the context. (RO)
/// </summary>
public PlayableDirector director { get; }
/// <summary>
/// The <see cref="TimelineClip"/> associated with the Timeline window in the context. (RO)
/// </summary>
/// <remarks>In a SubTimeline context, the clip is the <see cref="TimelineClip"/> that hosts the SubTimeline in the parent Timeline.
/// In the root context, the clip is <see langword="null"/>.</remarks>
public TimelineClip clip { get; }
/// <summary>
/// Initializes and returns an instance of SequenceContext.
/// </summary>
/// <param name="director">The PlayableDirector associated with the context. Must be a valid PlayableDirector reference. </param>
/// <param name="clip">The TimelineClip reference that controls the sequence. Specify <see langword="null"/> to specify that the sequence is the root. If non-null, the clip must be part of a valid <see cref="TimelineAsset"/>.</param>
/// <exception cref="System.ArgumentNullException"> <paramref name="director"/> is null.</exception>
/// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is not part of a <see cref="TrackAsset"/>.</exception>
/// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is part of a track but not part of a <see cref="TimelineAsset"/>.</exception>
public SequenceContext(PlayableDirector director, TimelineClip clip)
{
if (director == null)
throw new ArgumentNullException(nameof(director));
var parentTrack = clip?.GetParentTrack();
if (clip != null && parentTrack == null)
throw new ArgumentException("The provided clip must be part of a track", nameof(clip));
if (clip != null && parentTrack.timelineAsset == null)
throw new ArgumentException("The provided clip must be part of a Timeline.", nameof(clip));
this.director = director;
this.clip = clip;
m_Valid = true;
}
/// <summary>
/// Assesses the validity of a SequenceContext.
/// </summary>
/// <remarks>To be valid, a SequenceContext must contain a valid PlayableDirector reference.</remarks>
/// <returns><see langword="true" /> if the SequenceContext is valid,<see langword="false" /> otherwise</returns>
public bool IsValid() => m_Valid;
/// <summary>
/// Equality operator overload.
/// </summary>
/// <param name="left"></param>
/// <param name="right"></param>
/// <returns><see langword="true" /> if operands are equal, <see langword="false" /> otherwise.</returns>
public static bool operator ==(SequenceContext left, SequenceContext right) => left.Equals(right);
/// <summary>
/// Inequality operator overload.
/// </summary>
/// <param name="left"></param>
/// <param name="right"></param>
/// <returns><see langword="true" /> if operands are not equal, <see langword="false" /> otherwise.</returns>
public static bool operator !=(SequenceContext left, SequenceContext right) => !left.Equals(right);
/// <summary>Indicates whether the current object is equal to another object of the same type.</summary>
/// <param name="other">An object to compare with this object.</param>
/// <returns>
/// <see langword="true" /> if the current object is equal to the <paramref name="other" /> parameter; otherwise, <see langword="false" />.</returns>
public bool Equals(SequenceContext other)
{
return Equals(director, other.director) && Equals(clip, other.clip);
}
/// <summary>Indicates whether the current object is equal to another object of indeterminate type.</summary>
/// <param name="obj">An object to compare with this object.</param>
/// <returns>
/// <see langword="true" /> if the current object is equal to the <paramref name="obj" /> parameter; otherwise, <see langword="false" />.</returns>
public override bool Equals(object obj)
{
return obj is SequenceContext other && Equals(other);
}
/// <summary>Hash function for SequenceContext.</summary>
/// <returns>
/// Hash code for the SequenceContext.
/// </returns>
public override int GetHashCode()
{
unchecked
{
return ((director != null ? director.GetHashCode() : 0) * 397) ^ (clip != null ? clip.GetHashCode() : 0);
}
}
internal static SequenceContext Invalid = new SequenceContext();
readonly bool m_Valid;
}
}