b486678290
Library -Artifacts
204 lines
6.5 KiB
C#
204 lines
6.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
using UnityEngine.Timeline;
|
|
|
|
namespace UnityEditor.Timeline.Utilities
|
|
{
|
|
class KeyTraverser
|
|
{
|
|
float[] m_KeyCache;
|
|
int m_DirtyStamp = -1;
|
|
int m_LastHash = -1;
|
|
readonly TimelineAsset m_Asset;
|
|
readonly float m_Epsilon;
|
|
int m_LastIndex = -1;
|
|
|
|
public int lastIndex
|
|
{
|
|
get { return m_LastIndex; }
|
|
}
|
|
|
|
public static IEnumerable<float> GetClipKeyTimes(TimelineClip clip)
|
|
{
|
|
if (clip == null || clip.animationClip == null || clip.animationClip.empty)
|
|
return new float[0];
|
|
|
|
return AnimationClipCurveCache.Instance.GetCurveInfo(clip.animationClip).keyTimes.
|
|
Select(k => (float)clip.FromLocalTimeUnbound(k)). // convert to sequence time
|
|
Where(k => k >= clip.start && k <= clip.end); // remove non visible keys
|
|
}
|
|
|
|
public static IEnumerable<float> GetTrackKeyTimes(AnimationTrack track)
|
|
{
|
|
if (track != null)
|
|
{
|
|
if (track.inClipMode)
|
|
return track.clips.Where(c => c.recordable).
|
|
SelectMany(x => GetClipKeyTimes(x));
|
|
if (track.infiniteClip != null && !track.infiniteClip.empty)
|
|
return AnimationClipCurveCache.Instance.GetCurveInfo(track.infiniteClip).keyTimes;
|
|
}
|
|
return new float[0];
|
|
}
|
|
|
|
static int CalcAnimClipHash(TrackAsset asset)
|
|
{
|
|
int hash = 0;
|
|
if (asset != null)
|
|
{
|
|
AnimationTrack animTrack = asset as AnimationTrack;
|
|
if (animTrack != null)
|
|
{
|
|
for (var i = 0; i != animTrack.clips.Length; ++i)
|
|
{
|
|
hash ^= (animTrack.clips[i]).Hash();
|
|
}
|
|
}
|
|
foreach (var subTrack in asset.GetChildTracks())
|
|
{
|
|
if (subTrack != null)
|
|
hash ^= CalcAnimClipHash(subTrack);
|
|
}
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
internal static int CalcAnimClipHash(TimelineAsset asset)
|
|
{
|
|
int hash = 0;
|
|
foreach (var t in asset.GetRootTracks())
|
|
{
|
|
if (t != null)
|
|
hash ^= CalcAnimClipHash(t);
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
void RebuildKeyCache()
|
|
{
|
|
m_KeyCache = m_Asset.flattenedTracks.Where(x => (x as AnimationTrack) != null)
|
|
.Cast<AnimationTrack>()
|
|
.SelectMany(t => GetTrackKeyTimes(t)).
|
|
OrderBy(x => x).ToArray();
|
|
|
|
if (m_KeyCache.Length > 0)
|
|
{
|
|
float[] unique = new float[m_KeyCache.Length];
|
|
unique[0] = m_KeyCache[0];
|
|
int index = 0;
|
|
for (int i = 1; i < m_KeyCache.Length; i++)
|
|
{
|
|
if (m_KeyCache[i] - unique[index] > m_Epsilon)
|
|
{
|
|
index++;
|
|
unique[index] = m_KeyCache[i];
|
|
}
|
|
}
|
|
m_KeyCache = unique;
|
|
Array.Resize(ref m_KeyCache, index + 1);
|
|
}
|
|
}
|
|
|
|
public KeyTraverser(TimelineAsset timeline, float epsilon)
|
|
{
|
|
m_Asset = timeline;
|
|
m_Epsilon = epsilon;
|
|
}
|
|
|
|
void CheckCache(int dirtyStamp)
|
|
{
|
|
int hash = CalcAnimClipHash(m_Asset);
|
|
if (dirtyStamp != m_DirtyStamp || hash != m_LastHash)
|
|
{
|
|
RebuildKeyCache();
|
|
m_DirtyStamp = dirtyStamp;
|
|
m_LastHash = hash;
|
|
}
|
|
}
|
|
|
|
public float GetNextKey(float key, int dirtyStamp)
|
|
{
|
|
CheckCache(dirtyStamp);
|
|
if (m_KeyCache.Length > 0)
|
|
{
|
|
if (key < m_KeyCache.Last() - m_Epsilon)
|
|
{
|
|
if (key > m_KeyCache[0] - m_Epsilon)
|
|
{
|
|
float t = key + m_Epsilon;
|
|
// binary search
|
|
int max = m_KeyCache.Length - 1;
|
|
int min = 0;
|
|
while (max - min > 1)
|
|
{
|
|
int imid = (min + max) / 2;
|
|
if (t > m_KeyCache[imid])
|
|
min = imid;
|
|
else
|
|
max = imid;
|
|
}
|
|
m_LastIndex = max;
|
|
return m_KeyCache[max];
|
|
}
|
|
|
|
m_LastIndex = 0;
|
|
return m_KeyCache[0];
|
|
}
|
|
if (key < m_KeyCache.Last() + m_Epsilon)
|
|
{
|
|
m_LastIndex = m_KeyCache.Length - 1;
|
|
return Mathf.Max(key, m_KeyCache.Last());
|
|
}
|
|
}
|
|
m_LastIndex = -1;
|
|
return key;
|
|
}
|
|
|
|
public float GetPrevKey(float key, int dirtyStamp)
|
|
{
|
|
CheckCache(dirtyStamp);
|
|
if (m_KeyCache.Length > 0)
|
|
{
|
|
if (key > m_KeyCache[0] + m_Epsilon)
|
|
{
|
|
if (key < m_KeyCache.Last() + m_Epsilon)
|
|
{
|
|
float t = key - m_Epsilon;
|
|
|
|
// binary search
|
|
int max = m_KeyCache.Length - 1;
|
|
int min = 0;
|
|
while (max - min > 1)
|
|
{
|
|
int imid = (min + max) / 2;
|
|
if (t < m_KeyCache[imid])
|
|
max = imid;
|
|
else
|
|
min = imid;
|
|
}
|
|
m_LastIndex = min;
|
|
return m_KeyCache[min];
|
|
}
|
|
m_LastIndex = m_KeyCache.Length - 1;
|
|
return m_KeyCache.Last();
|
|
}
|
|
if (key >= m_KeyCache[0] - m_Epsilon)
|
|
{
|
|
m_LastIndex = 0;
|
|
return Mathf.Min(key, m_KeyCache[0]);
|
|
}
|
|
}
|
|
m_LastIndex = -1;
|
|
return key;
|
|
}
|
|
|
|
public int GetKeyCount(int dirtyStamp)
|
|
{
|
|
CheckCache(dirtyStamp);
|
|
return m_KeyCache.Length;
|
|
}
|
|
}
|
|
}
|