Firstborn/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/SubgraphUnit.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

206 lines
6.5 KiB
C#

using System;
using System.ComponentModel;
namespace Unity.VisualScripting
{
[TypeIcon(typeof(FlowGraph))]
[UnitCategory("Nesting")]
[UnitTitle("Subgraph")]
[RenamedFrom("Bolt.SuperUnit")]
[RenamedFrom("Unity.VisualScripting.SuperUnit")]
[DisplayName("Subgraph Node")]
public sealed class SubgraphUnit : NesterUnit<FlowGraph, ScriptGraphAsset>, IGraphEventListener, IGraphElementWithData
{
public sealed class Data : IGraphElementData
{
public bool isListening;
}
public IGraphElementData CreateData()
{
return new Data();
}
public SubgraphUnit() : base() { }
public SubgraphUnit(ScriptGraphAsset macro) : base(macro) { }
public static SubgraphUnit WithInputOutput()
{
var superUnit = new SubgraphUnit();
superUnit.nest.source = GraphSource.Embed;
superUnit.nest.embed = FlowGraph.WithInputOutput();
return superUnit;
}
public static SubgraphUnit WithStartUpdate()
{
var superUnit = new SubgraphUnit();
superUnit.nest.source = GraphSource.Embed;
superUnit.nest.embed = FlowGraph.WithStartUpdate();
return superUnit;
}
public override FlowGraph DefaultGraph()
{
return FlowGraph.WithInputOutput();
}
protected override void Definition()
{
isControlRoot = true; // TODO: Infer relations instead
// Using portDefinitions and type checks instead of specific definition collections
// to avoid duplicates. Iterating only once for speed.
foreach (var definition in nest.graph.validPortDefinitions)
{
if (definition is ControlInputDefinition)
{
var controlInputDefinition = (ControlInputDefinition)definition;
var key = controlInputDefinition.key;
ControlInput(key, (flow) =>
{
foreach (var unit in nest.graph.units)
{
if (unit is GraphInput)
{
var inputUnit = (GraphInput)unit;
flow.stack.EnterParentElement(this);
return inputUnit.controlOutputs[key];
}
}
return null;
});
}
else if (definition is ValueInputDefinition)
{
var valueInputDefinition = (ValueInputDefinition)definition;
var key = valueInputDefinition.key;
var type = valueInputDefinition.type;
var hasDefaultValue = valueInputDefinition.hasDefaultValue;
var defaultValue = valueInputDefinition.defaultValue;
var port = ValueInput(type, key);
if (hasDefaultValue)
{
port.SetDefaultValue(defaultValue);
}
}
else if (definition is ControlOutputDefinition)
{
var controlOutputDefinition = (ControlOutputDefinition)definition;
var key = controlOutputDefinition.key;
ControlOutput(key);
}
else if (definition is ValueOutputDefinition)
{
var valueOutputDefinition = (ValueOutputDefinition)definition;
var key = valueOutputDefinition.key;
var type = valueOutputDefinition.type;
ValueOutput(type, key, (flow) =>
{
flow.stack.EnterParentElement(this);
// Manual looping to avoid LINQ allocation
// Also removing check for multiple output nodes for speed
// (The first output node will be used without any error)
foreach (var unit in nest.graph.units)
{
if (unit is GraphOutput)
{
var outputUnit = (GraphOutput)unit;
var value = flow.GetValue(outputUnit.valueInputs[key]);
flow.stack.ExitParentElement();
return value;
}
}
flow.stack.ExitParentElement();
throw new InvalidOperationException("Missing output node when to get value.");
});
}
}
}
public void StartListening(GraphStack stack)
{
if (stack.TryEnterParentElement(this))
{
nest.graph.StartListening(stack);
stack.ExitParentElement();
}
stack.GetElementData<Data>(this).isListening = true;
}
public void StopListening(GraphStack stack)
{
stack.GetElementData<Data>(this).isListening = false;
if (stack.TryEnterParentElement(this))
{
nest.graph.StopListening(stack);
stack.ExitParentElement();
}
}
public bool IsListening(GraphPointer pointer)
{
return pointer.GetElementData<Data>(this).isListening;
}
#region Editing
public override void AfterAdd()
{
base.AfterAdd();
nest.beforeGraphChange += StopWatchingPortDefinitions;
nest.afterGraphChange += StartWatchingPortDefinitions;
StartWatchingPortDefinitions();
}
public override void BeforeRemove()
{
base.BeforeRemove();
StopWatchingPortDefinitions();
nest.beforeGraphChange -= StopWatchingPortDefinitions;
nest.afterGraphChange -= StartWatchingPortDefinitions;
}
private void StopWatchingPortDefinitions()
{
if (nest.graph != null)
{
nest.graph.onPortDefinitionsChanged -= Define;
}
}
private void StartWatchingPortDefinitions()
{
if (nest.graph != null)
{
nest.graph.onPortDefinitionsChanged += Define;
}
}
#endregion
}
}