Firstborn/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/FlowGraph.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

179 lines
6.4 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using UnityEngine;
namespace Unity.VisualScripting
{
[SerializationVersion("A")]
[DisplayName("Script Graph")]
public sealed class FlowGraph : Graph, IGraphWithVariables, IGraphEventListener
{
public FlowGraph()
{
units = new GraphElementCollection<IUnit>(this);
controlConnections = new GraphConnectionCollection<ControlConnection, ControlOutput, ControlInput>(this);
valueConnections = new GraphConnectionCollection<ValueConnection, ValueOutput, ValueInput>(this);
invalidConnections = new GraphConnectionCollection<InvalidConnection, IUnitOutputPort, IUnitInputPort>(this);
groups = new GraphElementCollection<GraphGroup>(this);
sticky = new GraphElementCollection<StickyNote>(this);
elements.Include(units);
elements.Include(controlConnections);
elements.Include(valueConnections);
elements.Include(invalidConnections);
elements.Include(groups);
elements.Include(sticky);
controlInputDefinitions = new UnitPortDefinitionCollection<ControlInputDefinition>();
controlOutputDefinitions = new UnitPortDefinitionCollection<ControlOutputDefinition>();
valueInputDefinitions = new UnitPortDefinitionCollection<ValueInputDefinition>();
valueOutputDefinitions = new UnitPortDefinitionCollection<ValueOutputDefinition>();
variables = new VariableDeclarations();
}
public override IGraphData CreateData()
{
return new FlowGraphData(this);
}
public void StartListening(GraphStack stack)
{
stack.GetGraphData<FlowGraphData>().isListening = true;
foreach (var unit in units)
{
(unit as IGraphEventListener)?.StartListening(stack);
}
}
public void StopListening(GraphStack stack)
{
foreach (var unit in units)
{
(unit as IGraphEventListener)?.StopListening(stack);
}
stack.GetGraphData<FlowGraphData>().isListening = false;
}
public bool IsListening(GraphPointer pointer)
{
return pointer.GetGraphData<FlowGraphData>().isListening;
}
#region Variables
[Serialize]
public VariableDeclarations variables { get; private set; }
public IEnumerable<string> GetDynamicVariableNames(VariableKind kind, GraphReference reference)
{
return units.OfType<IUnifiedVariableUnit>()
.Where(v => v.kind == kind && Flow.CanPredict(v.name, reference))
.Select(v => Flow.Predict<string>(v.name, reference))
.Where(name => !StringUtility.IsNullOrWhiteSpace(name))
.Distinct()
.OrderBy(name => name);
}
#endregion
#region Elements
[DoNotSerialize]
public GraphElementCollection<IUnit> units { get; private set; }
[DoNotSerialize]
public GraphConnectionCollection<ControlConnection, ControlOutput, ControlInput> controlConnections { get; private set; }
[DoNotSerialize]
public GraphConnectionCollection<ValueConnection, ValueOutput, ValueInput> valueConnections { get; private set; }
[DoNotSerialize]
public GraphConnectionCollection<InvalidConnection, IUnitOutputPort, IUnitInputPort> invalidConnections { get; private set; }
[DoNotSerialize]
public GraphElementCollection<GraphGroup> groups { get; private set; }
[DoNotSerialize]
public GraphElementCollection<StickyNote> sticky { get; private set; }
#endregion
#region Definition
private const string DefinitionRemoveWarningTitle = "Remove Port Definition";
private const string DefinitionRemoveWarningMessage = "Removing this definition will break any existing connection to this port. Are you sure you want to continue?";
[Serialize]
[InspectorLabel("Trigger Inputs")]
[InspectorWide(true)]
[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
public UnitPortDefinitionCollection<ControlInputDefinition> controlInputDefinitions { get; private set; }
[Serialize]
[InspectorLabel("Trigger Outputs")]
[InspectorWide(true)]
[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
public UnitPortDefinitionCollection<ControlOutputDefinition> controlOutputDefinitions { get; private set; }
[Serialize]
[InspectorLabel("Data Inputs")]
[InspectorWide(true)]
[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
public UnitPortDefinitionCollection<ValueInputDefinition> valueInputDefinitions { get; private set; }
[Serialize]
[InspectorLabel("Data Outputs")]
[InspectorWide(true)]
[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
public UnitPortDefinitionCollection<ValueOutputDefinition> valueOutputDefinitions { get; private set; }
public IEnumerable<IUnitPortDefinition> validPortDefinitions =>
LinqUtility.Concat<IUnitPortDefinition>(controlInputDefinitions,
controlOutputDefinitions,
valueInputDefinitions,
valueOutputDefinitions)
.Where(upd => upd.isValid)
.DistinctBy(upd => upd.key);
public event Action onPortDefinitionsChanged;
public void PortDefinitionsChanged()
{
onPortDefinitionsChanged?.Invoke();
}
#endregion
public static FlowGraph WithInputOutput()
{
return new FlowGraph()
{
units =
{
new GraphInput() { position = new Vector2(-250, -30) },
new GraphOutput() { position = new Vector2(105, -30) }
}
};
}
public static FlowGraph WithStartUpdate()
{
return new FlowGraph()
{
units =
{
new Start() { position = new Vector2(-204, -144) },
new Update() { position = new Vector2(-204, 60) }
}
};
}
}
}