9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
179 lines
6.4 KiB
C#
179 lines
6.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using UnityEngine;
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namespace Unity.VisualScripting
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{
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[SerializationVersion("A")]
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[DisplayName("Script Graph")]
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public sealed class FlowGraph : Graph, IGraphWithVariables, IGraphEventListener
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{
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public FlowGraph()
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{
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units = new GraphElementCollection<IUnit>(this);
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controlConnections = new GraphConnectionCollection<ControlConnection, ControlOutput, ControlInput>(this);
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valueConnections = new GraphConnectionCollection<ValueConnection, ValueOutput, ValueInput>(this);
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invalidConnections = new GraphConnectionCollection<InvalidConnection, IUnitOutputPort, IUnitInputPort>(this);
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groups = new GraphElementCollection<GraphGroup>(this);
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sticky = new GraphElementCollection<StickyNote>(this);
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elements.Include(units);
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elements.Include(controlConnections);
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elements.Include(valueConnections);
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elements.Include(invalidConnections);
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elements.Include(groups);
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elements.Include(sticky);
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controlInputDefinitions = new UnitPortDefinitionCollection<ControlInputDefinition>();
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controlOutputDefinitions = new UnitPortDefinitionCollection<ControlOutputDefinition>();
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valueInputDefinitions = new UnitPortDefinitionCollection<ValueInputDefinition>();
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valueOutputDefinitions = new UnitPortDefinitionCollection<ValueOutputDefinition>();
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variables = new VariableDeclarations();
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}
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public override IGraphData CreateData()
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{
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return new FlowGraphData(this);
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}
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public void StartListening(GraphStack stack)
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{
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stack.GetGraphData<FlowGraphData>().isListening = true;
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foreach (var unit in units)
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{
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(unit as IGraphEventListener)?.StartListening(stack);
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}
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}
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public void StopListening(GraphStack stack)
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{
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foreach (var unit in units)
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{
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(unit as IGraphEventListener)?.StopListening(stack);
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}
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stack.GetGraphData<FlowGraphData>().isListening = false;
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}
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public bool IsListening(GraphPointer pointer)
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{
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return pointer.GetGraphData<FlowGraphData>().isListening;
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}
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#region Variables
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[Serialize]
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public VariableDeclarations variables { get; private set; }
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public IEnumerable<string> GetDynamicVariableNames(VariableKind kind, GraphReference reference)
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{
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return units.OfType<IUnifiedVariableUnit>()
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.Where(v => v.kind == kind && Flow.CanPredict(v.name, reference))
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.Select(v => Flow.Predict<string>(v.name, reference))
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.Where(name => !StringUtility.IsNullOrWhiteSpace(name))
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.Distinct()
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.OrderBy(name => name);
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}
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#endregion
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#region Elements
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[DoNotSerialize]
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public GraphElementCollection<IUnit> units { get; private set; }
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[DoNotSerialize]
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public GraphConnectionCollection<ControlConnection, ControlOutput, ControlInput> controlConnections { get; private set; }
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[DoNotSerialize]
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public GraphConnectionCollection<ValueConnection, ValueOutput, ValueInput> valueConnections { get; private set; }
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[DoNotSerialize]
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public GraphConnectionCollection<InvalidConnection, IUnitOutputPort, IUnitInputPort> invalidConnections { get; private set; }
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[DoNotSerialize]
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public GraphElementCollection<GraphGroup> groups { get; private set; }
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[DoNotSerialize]
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public GraphElementCollection<StickyNote> sticky { get; private set; }
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#endregion
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#region Definition
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private const string DefinitionRemoveWarningTitle = "Remove Port Definition";
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private const string DefinitionRemoveWarningMessage = "Removing this definition will break any existing connection to this port. Are you sure you want to continue?";
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[Serialize]
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[InspectorLabel("Trigger Inputs")]
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[InspectorWide(true)]
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[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
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public UnitPortDefinitionCollection<ControlInputDefinition> controlInputDefinitions { get; private set; }
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[Serialize]
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[InspectorLabel("Trigger Outputs")]
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[InspectorWide(true)]
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[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
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public UnitPortDefinitionCollection<ControlOutputDefinition> controlOutputDefinitions { get; private set; }
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[Serialize]
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[InspectorLabel("Data Inputs")]
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[InspectorWide(true)]
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[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
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public UnitPortDefinitionCollection<ValueInputDefinition> valueInputDefinitions { get; private set; }
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[Serialize]
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[InspectorLabel("Data Outputs")]
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[InspectorWide(true)]
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[WarnBeforeRemoving(DefinitionRemoveWarningTitle, DefinitionRemoveWarningMessage)]
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public UnitPortDefinitionCollection<ValueOutputDefinition> valueOutputDefinitions { get; private set; }
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public IEnumerable<IUnitPortDefinition> validPortDefinitions =>
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LinqUtility.Concat<IUnitPortDefinition>(controlInputDefinitions,
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controlOutputDefinitions,
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valueInputDefinitions,
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valueOutputDefinitions)
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.Where(upd => upd.isValid)
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.DistinctBy(upd => upd.key);
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public event Action onPortDefinitionsChanged;
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public void PortDefinitionsChanged()
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{
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onPortDefinitionsChanged?.Invoke();
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}
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#endregion
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public static FlowGraph WithInputOutput()
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{
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return new FlowGraph()
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{
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units =
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{
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new GraphInput() { position = new Vector2(-250, -30) },
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new GraphOutput() { position = new Vector2(105, -30) }
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}
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};
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}
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public static FlowGraph WithStartUpdate()
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{
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return new FlowGraph()
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{
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units =
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{
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new Start() { position = new Vector2(-204, -144) },
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new Update() { position = new Vector2(-204, 60) }
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}
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};
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}
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}
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}
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