
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
30 lines
697 B
Plaintext
30 lines
697 B
Plaintext
PropertyNodeView.hovered #selection-border{
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background-color:rgba(68,192,255,0.4);
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border-color:rgba(68,192,255,1);
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border-left-width: 2px;
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border-right-width: 2px;
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border-top-width: 2px;
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border-bottom-width: 2px;
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}
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PropertyNodeView > #disabledOverlay {
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position: absolute;
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left: 4;
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right: 4;
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top: 4;
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bottom: 4;
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background-color: rgba(32, 32, 32, 0);
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}
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PropertyNodeView.disabled #disabledOverlay {
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background-color: rgba(32, 32, 32, 0.5);
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}
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PropertyNodeView.disabled:hover #disabledOverlay {
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background-color: rgba(32, 32, 32, 0.25);
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}
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PropertyNodeView.disabled:checked #disabledOverlay {
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background-color: rgba(32, 32, 32, 0.25);
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}
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