
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
18 lines
252 B
C#
18 lines
252 B
C#
namespace UnityEditor.Graphing
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{
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interface ICanChangeShaderGUI
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{
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string ShaderGUIOverride
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{
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get;
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set;
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}
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bool OverrideEnabled
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{
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get;
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set;
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}
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}
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}
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