9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
15 lines
290 B
HLSL
15 lines
290 B
HLSL
#ifndef UNIVERSAL_DECAL_INPUT_INCLUDED
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#define UNIVERSAL_DECAL_INPUT_INCLUDED
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struct DecalSurfaceData
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{
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half4 baseColor;
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half4 normalWS;
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half3 emissive;
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half metallic;
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half occlusion;
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half smoothness;
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half MAOSAlpha;
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};
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#endif // UNIVERSAL_DECAL_INPUT_INCLUDED
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