![]() I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better! |
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DBufferClear.shader | ||
DBufferClear.shader.meta | ||
DBufferRenderPass.cs | ||
DBufferRenderPass.cs.meta | ||
DecalForwardEmissivePass.cs | ||
DecalForwardEmissivePass.cs.meta |