Firstborn/Library/PackageCache/com.unity.render-pipelines..../Editor/Converter/RenderPipelineConverterCont...
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

21 lines
766 B
C#

namespace UnityEditor.Rendering.Universal.Converters
{
/// <summary>
/// A class to contain converters. This is for a common set of converters.
/// For example: Converters that is for Built-in to URP would have it's own container.
/// </summary>
internal abstract class RenderPipelineConverterContainer
{
/// <summary>
/// The name of the Container. This will show up int the UI.
/// </summary>
public abstract string name { get; }
/// <summary>
/// The information for this container.
/// This will be shown in the UI to tell the user some information about the converters that this container are targeting.
/// </summary>
public abstract string info { get; }
}
}