9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
8 lines
439 B
C#
8 lines
439 B
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // permit using internal interfaces with Moq
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[assembly: InternalsVisibleTo("UniversalGraphicsTests")]
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[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.Testing.SRP.Universal-Upgrade.Editor")]
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[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Editor")]
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