b486678290
Library -Artifacts
61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
using System;
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using System.IO;
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using System.Security;
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using System.Text;
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namespace VSCodeEditor
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{
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public interface IFileIO
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{
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bool Exists(string fileName);
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string ReadAllText(string fileName);
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void WriteAllText(string fileName, string content);
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void CreateDirectory(string pathName);
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string EscapedRelativePathFor(string file, string projectDirectory);
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}
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class FileIOProvider : IFileIO
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{
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public bool Exists(string fileName)
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{
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return File.Exists(fileName);
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}
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public string ReadAllText(string fileName)
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{
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return File.ReadAllText(fileName);
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}
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public void WriteAllText(string fileName, string content)
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{
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File.WriteAllText(fileName, content, Encoding.UTF8);
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}
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public void CreateDirectory(string pathName)
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{
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Directory.CreateDirectory(pathName);
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}
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public string EscapedRelativePathFor(string file, string projectDirectory)
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{
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var projectDir = Path.GetFullPath(projectDirectory);
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// We have to normalize the path, because the PackageManagerRemapper assumes
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// dir seperators will be os specific.
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var absolutePath = Path.GetFullPath(file.NormalizePath());
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var path = SkipPathPrefix(absolutePath, projectDir);
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return SecurityElement.Escape(path);
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}
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private static string SkipPathPrefix(string path, string prefix)
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{
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return path.StartsWith($@"{prefix}{Path.DirectorySeparatorChar}", StringComparison.Ordinal)
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? path.Substring(prefix.Length + 1)
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: path;
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}
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}
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}
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