b8ab71969a
Finished lockpicking. tied it to the Attributes system. when you pick a lock you gain dexterity, the higher your dexterity, the easier it is to pick locks.
18 lines
360 B
C#
18 lines
360 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class DemoWardrobe {
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public List<WardrobeItem> wardrobeObjects = new List<WardrobeItem>();
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[System.Serializable]
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public class WardrobeItem
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{
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public GameObject wardrobe;
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public bool active = false;
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}
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}
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