959e80cf72
assets upload description.
471 lines
16 KiB
C#
471 lines
16 KiB
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
using System;
|
|
|
|
|
|
|
|
|
|
namespace Daz3D
|
|
{
|
|
|
|
using record = Daz3DDTUImporter.ImportEventRecord;
|
|
|
|
/// <summary>
|
|
/// An editor window where unity user can monitor the progress and history and details of DTU import activity
|
|
/// </summary>
|
|
public class Daz3DBridge : EditorWindow
|
|
{
|
|
|
|
private Vector2 _scrollPos;
|
|
//Tuple<UnityEngine.Object, Texture> thumbnail = null;
|
|
public static readonly Color ThemedColor = new Color(.7f, 1f, .8f);
|
|
|
|
Texture masthead = null;
|
|
public enum ToolbarMode
|
|
{
|
|
History,
|
|
ReadMe,
|
|
Options,
|
|
Commands
|
|
}
|
|
public static ToolbarMode CurrentToolbarMode = ToolbarMode.ReadMe;
|
|
private bool _needsRepaint = false;
|
|
|
|
Vector2 readMePos = Vector2.zero;
|
|
private static float _progress;
|
|
public static float Progress
|
|
{
|
|
get { return _progress; }
|
|
set { _progress = value; _instance?.Repaint(); }
|
|
}
|
|
|
|
private static Daz3DBridge _instance;
|
|
[MenuItem("Daz3D/Open DazToUnity Bridge window", false, 0)]
|
|
public static void ShowWindow()
|
|
{
|
|
ObtainInstance();
|
|
}
|
|
private static void ObtainInstance()
|
|
{
|
|
_instance = (Daz3DBridge)GetWindow(typeof(Daz3DBridge));
|
|
#if USING_HDRP
|
|
_instance.titleContent = new GUIContent("uDTU: HDRP");
|
|
#elif USING_URP
|
|
_instance.titleContent = new GUIContent("uDTU: URP");
|
|
#elif USING_BUILTIN
|
|
_instance.titleContent = new GUIContent("uDTU: Built-In Rendering");
|
|
#else
|
|
_instance.titleContent = new GUIContent("uDTU: RenderPipeline Not Detected");
|
|
CurrentToolbarMode = ToolbarMode.Options;
|
|
#endif
|
|
}
|
|
|
|
public static void AddDiffusionProfilePrompt()
|
|
{
|
|
#if USING_HDRP
|
|
if (System.IO.File.Exists("Assets/Daz3D/Resources/do_once.cfg"))
|
|
{
|
|
return;
|
|
}
|
|
byte[] buffer = { 0 };
|
|
System.IO.File.WriteAllBytes("Assets/Daz3D/Resources/do_once.cfg", buffer);
|
|
|
|
|
|
string diffusionProfileSettingsPath = "Project/HDRP Default Settings";
|
|
if (Application.unityVersion.Contains("2019"))
|
|
{
|
|
diffusionProfileSettingsPath = "Project/Quality/HDRP";
|
|
}
|
|
|
|
EditorWindow settingspanel = UnityEditor.SettingsService.OpenProjectSettings(diffusionProfileSettingsPath);
|
|
|
|
string diffusionProfileInstructions = "In order to use the HDRP Daz skin shaders, " +
|
|
"you must manually add the IrayUberSkinDiffusionProfile to the Default Diffusion Profile Assets list.\n\n" +
|
|
"This list is found at the bottom of the HDRP Default Settings panel in the Project Settings dialog.\n\n" +
|
|
"Until this is done, materials using the HDRP Daz skin shader will have a Green Tint.";
|
|
|
|
if (Application.unityVersion.Contains("2019"))
|
|
{
|
|
diffusionProfileInstructions = "In order to use the HDRP Daz skin shaders, " +
|
|
"you must manually add the IrayUberSkinDiffusionProfile to the Diffusion Profile List.\n\n" +
|
|
"For Unity 2019, this list is found in the Material section of each HD RenderPipeline Asset, " +
|
|
"which can be found in the Quality->HDRP panel of the Project Settings dialog.\n\n" +
|
|
"Until this is done, materials using the HDRP Daz skin shader will have a Green Tint.";
|
|
}
|
|
|
|
UnityEditor.EditorUtility.DisplayDialog("Required User Action: Add Iray Uber Diffusion Profile",
|
|
diffusionProfileInstructions, "OK");
|
|
#endif
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
#if USING_HDRP || USING_URP || USING_BUILTIN
|
|
|
|
// check for to_load file
|
|
if (System.IO.File.Exists("Assets/Daz3D/Resources/dtu_toload.txt"))
|
|
{
|
|
byte[] byteBuffer = System.IO.File.ReadAllBytes("Assets/Daz3D/Resources/dtu_toload.txt");
|
|
if (byteBuffer != null || byteBuffer.Length > 0)
|
|
{
|
|
string dtuPath = System.Text.Encoding.UTF8.GetString(byteBuffer);
|
|
|
|
System.IO.File.Delete("Assets/Daz3D/Resources/dtu_toload.txt");
|
|
System.IO.File.Delete("Assets/Daz3D/Resources/dtu_toload.txt.meta");
|
|
|
|
if (System.IO.File.Exists(dtuPath))
|
|
{
|
|
//Debug.LogError("Found file: [" + dtuPath + "] " + dtuPath.Length);
|
|
if (dtuPath.Contains(".dtu"))
|
|
{
|
|
var fbxPath = dtuPath.Replace(".dtu", ".fbx");
|
|
Daz3DDTUImporter.Import(dtuPath, fbxPath);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Debug.LogError("File NOT found: [" + dtuPath + "] " + dtuPath.Length);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
|
|
if (_needsRepaint)
|
|
{
|
|
_needsRepaint = false;
|
|
|
|
Repaint();
|
|
}
|
|
|
|
if (!_instance == null)
|
|
ObtainInstance();
|
|
}
|
|
|
|
|
|
|
|
private void DrawProgressBar()
|
|
{
|
|
if (Progress > 0)
|
|
{
|
|
//float progress = Mathf.Abs(DateTime.Now.Millisecond * .001f);
|
|
|
|
GUI.backgroundColor = new Color(1, .2f, .1f);
|
|
GUILayout.Button("", GUILayout.Width(position.width * Progress), GUILayout.Height(12));
|
|
}
|
|
}
|
|
|
|
|
|
void OnGUI()
|
|
{
|
|
DrawProgressBar();
|
|
|
|
var temp = GUI.backgroundColor;
|
|
|
|
GUI.backgroundColor = ThemedColor;
|
|
|
|
GUILayout.BeginVertical(EditorStyles.helpBox);
|
|
GUILayout.BeginHorizontal();
|
|
|
|
if (masthead == null)
|
|
masthead = Resources.Load<Texture>("UnofficialDTU_Logo_TextOnly");
|
|
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.Label(masthead, GUILayout.Height(100));
|
|
GUILayout.FlexibleSpace();
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
GUILayout.EndVertical();
|
|
|
|
GUIStyle myStyle = new GUIStyle(GUI.skin.label);
|
|
myStyle.margin = new RectOffset(0, 0, 0, 0);
|
|
|
|
var labels = new string[] { "History", "Read Me", "Options", "Commands" };
|
|
CurrentToolbarMode = (ToolbarMode)GUILayout.Toolbar((int)CurrentToolbarMode, labels);
|
|
|
|
switch (CurrentToolbarMode)
|
|
{
|
|
case ToolbarMode.History:
|
|
DrawHistory(myStyle);
|
|
break;
|
|
case ToolbarMode.ReadMe:
|
|
DrawHelpReadMe();
|
|
break;
|
|
case ToolbarMode.Options:
|
|
DrawOptions();
|
|
break;
|
|
case ToolbarMode.Commands:
|
|
DrawCommands();
|
|
break;
|
|
|
|
}
|
|
|
|
GUI.backgroundColor = temp;
|
|
|
|
}
|
|
|
|
|
|
void OnSelectionChange()
|
|
{
|
|
if (Daz3DDTUImporter.ValidateDTUSelected())
|
|
CurrentToolbarMode = ToolbarMode.Commands;
|
|
_needsRepaint = true;
|
|
}
|
|
|
|
private void DrawCommands()
|
|
{
|
|
GUIStyle bigStyle = new GUIStyle(GUI.skin.button);
|
|
bigStyle.fontSize = 14;
|
|
bigStyle.normal.textColor = ThemedColor;
|
|
bigStyle.padding = new RectOffset(24, 24, 12, 12);
|
|
bigStyle.margin = new RectOffset(12, 12, 12, 12);
|
|
|
|
if (CommandButton("Clear History", bigStyle))
|
|
Daz3DDTUImporter.EmptyEventQueue();
|
|
|
|
if (Daz3DDTUImporter.ValidateDTUSelected())
|
|
{
|
|
var dtu = Selection.activeObject;
|
|
|
|
//the button
|
|
if (CommandButton("Create Unity Prefab from '" + dtu.name + ".dtu'", bigStyle))
|
|
{
|
|
var dtuPath = AssetDatabase.GetAssetPath(dtu);
|
|
var fbxPath = dtuPath.Replace(".dtu", ".fbx");
|
|
Daz3DDTUImporter.Import(dtuPath, fbxPath);
|
|
}
|
|
|
|
if (CommandButton("Extract Materials from '" + dtu.name + ".dtu'", bigStyle))
|
|
DTUConverter.MenuItemConvert();
|
|
}
|
|
else
|
|
{
|
|
GUILayout.Space(12);
|
|
GUILayout.Label("Select a DTU file in project window for more commands...");
|
|
}
|
|
}
|
|
|
|
|
|
private bool CommandButton(string label, GUIStyle style)
|
|
{
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.FlexibleSpace();
|
|
var result = GUILayout.Button(label, style);
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
|
|
return result;
|
|
}
|
|
|
|
private void DrawOptions()
|
|
{
|
|
GUIStyle bigStyle = new GUIStyle(GUI.skin.toggle);
|
|
bigStyle.fontSize = 14;
|
|
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.FlexibleSpace();
|
|
|
|
GUILayout.BeginVertical();
|
|
GUILayout.Space(12);
|
|
|
|
Daz3DDTUImporter.AutoImportDTUChanges = GUILayout.Toggle(Daz3DDTUImporter.AutoImportDTUChanges, "Automatically import when DTU changes are detected", bigStyle);
|
|
Daz3DDTUImporter.GenerateUnityPrefab = GUILayout.Toggle(Daz3DDTUImporter.GenerateUnityPrefab, "Generate a Unity Prefab based on FBX and DTU", bigStyle);
|
|
Daz3DDTUImporter.ReplaceSceneInstances = GUILayout.Toggle(Daz3DDTUImporter.ReplaceSceneInstances, "Replace instances of Unity Prefab in active scene(s)", bigStyle);
|
|
Daz3DDTUImporter.AutomateMecanimAvatarMappings = GUILayout.Toggle(Daz3DDTUImporter.AutomateMecanimAvatarMappings, "Automatically setup the Mecanim Avatar", bigStyle);
|
|
Daz3DDTUImporter.ReplaceMaterials = GUILayout.Toggle(Daz3DDTUImporter.ReplaceMaterials, "Replace FBX materials with high quality Daz-shader materials", bigStyle);
|
|
|
|
GUILayout.Space(12);
|
|
Daz3DDTUImporter.EnableDForceSupport = GUILayout.Toggle(Daz3DDTUImporter.EnableDForceSupport, "Enable dForce support (experimental)", bigStyle);
|
|
#if USING_HDRP || USING_URP
|
|
Daz3DDTUImporter.UseNewShaders = GUILayout.Toggle(Daz3DDTUImporter.UseNewShaders, "Use New Shaders (experimental)", bigStyle);
|
|
#else
|
|
GUILayout.Label("New Shaders only available for HDRP and URP", bigStyle);
|
|
Daz3DDTUImporter.UseNewShaders = false;
|
|
#endif
|
|
|
|
GUILayout.Space(12);
|
|
if (GUILayout.Button("Reset All", GUILayout.Width(100)))
|
|
Daz3DDTUImporter.ResetOptions();
|
|
|
|
GUILayout.Space(24);
|
|
#if USING_HDRP
|
|
GUILayout.TextArea("Unofficial DTU Configured for HDRP");
|
|
#elif USING_URP
|
|
GUILayout.TextArea("Unofficial DTU Configured for URP");
|
|
#elif USING_BUILTIN
|
|
GUILayout.TextArea("Unofficial DTU Configured for Built-In Rendering");
|
|
#else
|
|
GUILayout.TextArea("No Renderpipeline configured. Press Redetect RenderPipeline to configure now.");
|
|
#endif
|
|
GUILayout.Space(12);
|
|
if (GUILayout.Button("Redetect RenderPipeline", GUILayout.Width(200)))
|
|
DetectRenderPipeline.RunOnce();
|
|
|
|
GUILayout.EndVertical();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
}
|
|
|
|
private void DrawHistory(GUIStyle myStyle)
|
|
{
|
|
if (Daz3DDTUImporter.EventQueue.Count > 0)
|
|
{
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Label("*Click the ", myStyle);
|
|
GUI.contentColor = Color.cyan;
|
|
GUILayout.Label("links", myStyle);
|
|
GUI.contentColor = Color.white;
|
|
GUILayout.Label(" below to select those assets in Project window.", myStyle);
|
|
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
}
|
|
|
|
_scrollPos = EditorGUILayout.BeginScrollView(_scrollPos);
|
|
|
|
foreach (var record in Daz3DDTUImporter.EventQueue)
|
|
{
|
|
|
|
GUILayout.BeginVertical(GUI.skin.box);
|
|
record.Unfold = EditorGUILayout.Foldout(record.Unfold, "Import Event: " + record.Timestamp);
|
|
|
|
//GUILayout.Label("Import Event: " + record.Timestamp);
|
|
|
|
if (record.Unfold)
|
|
{
|
|
GUILayout.Space(4);//lead
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Space(16);//indent
|
|
|
|
//foreach (var word in words)
|
|
foreach (var token in record.Tokens)
|
|
{
|
|
if (token.Selectable)
|
|
{
|
|
GUI.contentColor = Color.cyan;
|
|
|
|
if (GUILayout.Button(token.Text, myStyle))
|
|
Selection.activeObject = token.Selectable;
|
|
|
|
GUI.contentColor = Color.white;
|
|
|
|
}
|
|
else
|
|
{
|
|
GUILayout.Label(token.Text, myStyle);
|
|
}
|
|
|
|
if (token.EndLine)
|
|
{
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Space(16);//indent
|
|
}
|
|
|
|
}
|
|
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
}
|
|
|
|
GUILayout.EndVertical();
|
|
|
|
//GUILayout.Space(8);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
}
|
|
|
|
private void DrawHelpReadMe()
|
|
{
|
|
var readMe = Resources.Load<TextAsset>("ReadMe");
|
|
if (readMe)
|
|
{
|
|
readMePos = GUILayout.BeginScrollView(readMePos);
|
|
GUILayout.TextArea(readMe.text);
|
|
GUILayout.EndScrollView();
|
|
}
|
|
else
|
|
GUILayout.Label("ReadMe text not loaded");
|
|
|
|
}
|
|
}
|
|
|
|
|
|
[InitializeOnLoad]
|
|
public static class OrnamenfftDTUFileInProjectWindow
|
|
{
|
|
|
|
static OrnamenfftDTUFileInProjectWindow()
|
|
{
|
|
EditorApplication.projectWindowItemOnGUI += DrawAssetDetails;
|
|
|
|
}
|
|
private static void DrawAssetDetails(string guid, Rect rect)
|
|
{
|
|
if (Application.isPlaying || Event.current.type != EventType.Repaint )
|
|
return;
|
|
|
|
var assetPath = AssetDatabase.GUIDToAssetPath(guid);
|
|
if (!assetPath.ToLower().EndsWith(".dtu"))
|
|
return;
|
|
|
|
|
|
if (IsMainListAsset(rect))
|
|
rect.x += 5;
|
|
else
|
|
{
|
|
rect.x += 32;
|
|
rect.y -= 12;
|
|
}
|
|
|
|
//rect.width = rect.height;
|
|
|
|
|
|
GUI.color = new Color(.5f, 1, .5f);
|
|
GUI.Label(rect, "■");
|
|
|
|
rect.x -= 3;
|
|
rect.y += 4;
|
|
|
|
GUI.color = Color.yellow;
|
|
GUI.Label(rect, "◢");
|
|
|
|
rect.x -= 6;
|
|
rect.y -= 4;
|
|
|
|
GUI.color = new Color(1f, .3f, .2f);
|
|
GUI.Label(rect, "◀");
|
|
|
|
//rect.x --;
|
|
//rect.y -= 2;
|
|
GUI.color = Color.cyan;
|
|
GUI.Label(rect, "◤");
|
|
|
|
GUI.color = Daz3DBridge.ThemedColor * .7f;
|
|
rect.x -= 30;
|
|
GUI.Label(rect, "DTU");
|
|
|
|
GUI.color = Color.white;
|
|
}
|
|
|
|
private static bool IsMainListAsset(Rect rect)
|
|
{
|
|
return rect.height <= 20;
|
|
}
|
|
}
|
|
|
|
}
|