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APIUpdater
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Artifacts
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backing up before re-importing library.
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Bee
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BuildCache
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BuildPlayerData
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BurstCache
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com.unity.addressables
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com.unity.services.core
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Occlusion
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PackageCache
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PackageManager
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PlayerDataCache
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ScriptAssemblies
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Search
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ShaderCache
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SplashScreenCache/69
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StateCache
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UIElements/EditorWindows
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AddressablesConfig.dat
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AnnotationManager
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ArtifactDB
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ArtifactDB-lock
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BuildPlayer.prefs
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BuildSettings.asset
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EditorOnlyScriptingSettings.json
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EditorOnlyVirtualTextureState.json
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EditorSnapSettings.asset
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EditorUserBuildSettings.asset
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expandedItems
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InspectorExpandedItems.asset
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LastBuild.buildreport
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LastSceneManagerSetup.txt
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LibraryFormatVersion.txt
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MonoManager.asset
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SceneVisibilityState.asset
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ScriptMapper
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ShaderCache.db
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SourceAssetDB
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SourceAssetDB-lock
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SpriteAtlasDatabase.asset
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Style.catalog
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