Firstborn/Assets/RPG Creation Kit/Standard Assets/Environment/Water/Water4/Materials/Water4Simple.mat
Schaken-Mods 959e80cf72 assets upload
assets upload description.
2023-03-28 12:16:30 -05:00

93 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water4Simple
m_Shader: {fileID: 4800000, guid: 8aaff0751054e4a9cb4642d01eaf5be9, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: fb6566c21f717904f83743a5a76dd0b0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CubeTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DisplacementHeightMap:
m_Texture: {fileID: 2800000, guid: a782b26d6436b48d9882906b9f8ca31a, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e6f8288974c664a309d6c66de636978c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReflectionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RefractionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondDisplacementHeightMap:
m_Texture: {fileID: 2800000, guid: 4facc21e08e3a43ed97c930f7dae6e7b, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShoreTex:
m_Texture: {fileID: 2800000, guid: 36dd0b22da8874ed38075789055ca664, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThirdDisplacementHeightMap:
m_Texture: {fileID: 2800000, guid: dc30b984e8e3c4cdfb38d5fceb411602, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WavesTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _FresnelScale: 0.3897143
- _GerstnerIntensity: 1
- _HeightDisplacement: 2.3370318
- _NormalsDisplacement: 72.72728
- _Shininess: 349.13794
m_Colors:
- _AnimationDirection: {r: 2, g: 1, b: -1, a: 1}
- _AnimationTiling: {r: 0.4, g: 0.39099997, b: 0.56, a: 0.7}
- _BaseColor: {r: 0.17275561, g: 0.224076, b: 0.24626863, a: 0.5058824}
- _BumpDirection: {r: 1, g: 30, b: 20, a: -20}
- _BumpTiling: {r: 0.04, g: 0.04, b: 0.04, a: 0.08}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DepthColor: {r: 0.29811764, g: 0.36611718, b: 0.39552242, a: 0.34509805}
- _DistortParams: {r: 1.0285715, g: 0.20187221, b: 2.766625, a: -0.41714284}
- _Foam: {r: 0.3275862, g: 0.7471264, b: 0, a: 0}
- _GAmplitude: {r: 0.3, g: 0.2, b: 0.25, a: 0.25}
- _GDirectionAB: {r: 0.85, g: 0.3, b: 0.25, a: 0.25}
- _GDirectionCD: {r: -0.3, g: -0.9, b: 0.5, a: 0.5}
- _GFrequency: {r: 0.5, g: 0.25, b: 0.6, a: 0.245}
- _GSpeed: {r: 4, g: 2, b: 1, a: 1}
- _GSteepness: {r: 3.0301306, g: 1, b: 1, a: 1}
- _InvFadeParemeter: {r: 0.27508128, g: 0.08562102, b: 0.09414239, a: 0.48031002}
- _ReflectionColor: {r: 0.47582978, g: 0.6064865, b: 0.6641791, a: 0.47058824}
- _RefractionFog: {r: 0.8681778, g: 0.8797176, b: 0.8880597, a: 1}
- _SpecularColor: {r: 0.82089555, g: 0.80581594, b: 0.7718869, a: 1}
- _WorldLightDir: {r: 0.013992369, g: -0.17359081, b: -0.9847186, a: 0}
m_BuildTextureStacks: []
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6