Firstborn/Library/PackageCache/com.unity.scriptablebuildpi.../Documentation~/index.md

6 lines
558 B
Markdown
Raw Normal View History

# Unity Scriptable Build Pipeline
The Scriptable Build Pipeline (SBP) package allows you to control how Unity builds content. The package moves the previously C++-only build pipeline code to a public C# package with a pre-defined build flow for building AssetBundles. The pre-defined AssetBundle build flow reduces build time, improves incremental build processing, and provides greater flexibility than before.
If you are moving from using BuildPipeline methods to the SBP, see the [Usage Examples](UsageExamples.md) and [Upgrade Guide](UpgradeGuide.md).