Firstborn/Library/PackageCache/com.unity.burst@1.8.4/Runtime/NoAliasAttribute.cs

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2023-03-28 13:24:16 -04:00
using System;
namespace Unity.Burst
{
/// <summary>
/// Can be used to specify that a parameter to a function, a field of a struct, a struct, or a function return will not alias. (Advanced - see User Manual for a description of Aliasing).
/// </summary>
[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Field | AttributeTargets.Struct | AttributeTargets.ReturnValue)]
public class NoAliasAttribute : Attribute
{
}
}