Firstborn/Assets/Scripts/ModHolder.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ModHolder : MonoBehaviour
{
[SerializeField] public List<GameObject> Mods;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void AddMod(GameObject A) {
Mods.Add(A);
}
}