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|  |     quickly and easily create optimized graphics across a range of platforms, from | ||
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|  |   - name: com.unity.render-pipelines.core | ||
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|  |   - name: com.unity.ugui | ||
|  |     version: 1.0.0 | ||
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|  |     version: 1.0.0 | ||
|  |   - name: com.unity.modules.imgui | ||
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|  |     version: 12.1.8 | ||
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|  |     version: 4.9.1 | ||
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|  |   - graphics | ||
|  |   - performance | ||
|  |   - rendering | ||
|  |   - mobile | ||
|  |   - render | ||
|  |   - pipeline | ||
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|  |     version: 12.1.8 | ||
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|  |   displayName: Terrain Tools | ||
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|  |     url:  | ||
|  |   category:  | ||
|  |   type: asset | ||
|  |   description: "The Terrain Tools package adds additional Terrain sculpting brushes | ||
|  |     and tools to Unity. This add-on toolset is suitable if you require more control | ||
|  |     over the appearance of your Terrain, and want to streamline Terrain workflows. | ||
|  |     It\u2019s also useful when you want to make more complex-looking Terrain, or | ||
|  |     author Terrain Texture data in external digital content creation tools." | ||
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|  |   category: Unity Test Framework | ||
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|  |   description: Test framework for running Edit mode and Play mode tests in Unity. | ||
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|  |   resolvedPath: C:\Work\Firstborn\Library\PackageCache\com.unity.textmeshpro@3.0.6 | ||
|  |   assetPath: Packages/com.unity.textmeshpro | ||
|  |   name: com.unity.textmeshpro | ||
|  |   displayName: TextMeshPro | ||
|  |   author: | ||
|  |     name:  | ||
|  |     email:  | ||
|  |     url:  | ||
|  |   category: Text Rendering | ||
|  |   type: asset | ||
|  |   description: 'TextMeshPro is the ultimate text solution for Unity. It''s the perfect | ||
|  |     replacement for Unity''s UI Text and the legacy Text Mesh. | ||
|  | 
 | ||
|  | 
 | ||
|  |     Powerful and | ||
|  |     easy to use, TextMeshPro (also known as TMP) uses Advanced Text Rendering techniques | ||
|  |     along with a set of custom shaders; delivering substantial visual quality improvements | ||
|  |     while giving users incredible flexibility when it comes to text styling and texturing. | ||
|  | 
 | ||
|  | 
 | ||
|  |     TextMeshPro | ||
|  |     provides Improved Control over text formatting and layout with features like | ||
|  |     character, word, line and paragraph spacing, kerning, justified text, Links, | ||
|  |     over 30 Rich Text Tags available, support for Multi Font & Sprites, Custom Styles | ||
|  |     and more. | ||
|  | 
 | ||
|  | 
 | ||
|  |     Great performance. Since the geometry created by TextMeshPro | ||
|  |     uses two triangles per character just like Unity''s text components, this improved | ||
|  |     visual quality and flexibility comes at no additional performance cost.' | ||
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|  |     - 1.2.2 | ||
|  |     - 1.2.3 | ||
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|  |     - 1.3.0-preview | ||
|  |     - 1.3.0 | ||
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|  |     - 1.4.0-preview.2a | ||
|  |     - 1.4.0-preview.3a | ||
|  |     - 1.4.0 | ||
|  |     - 1.4.1-preview.1 | ||
|  |     - 1.4.1 | ||
|  |     - 1.5.0-preview.1 | ||
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|  |     - 1.5.0-preview.3 | ||
|  |     - 1.5.0-preview.4 | ||
|  |     - 1.5.0-preview.5 | ||
|  |     - 1.5.0-preview.6 | ||
|  |     - 1.5.0-preview.7 | ||
|  |     - 1.5.0-preview.8 | ||
|  |     - 1.5.0-preview.10 | ||
|  |     - 1.5.0-preview.11 | ||
|  |     - 1.5.0-preview.12 | ||
|  |     - 1.5.0-preview.13 | ||
|  |     - 1.5.0-preview.14 | ||
|  |     - 1.5.0 | ||
|  |     - 1.5.1 | ||
|  |     - 1.5.3 | ||
|  |     - 1.5.4 | ||
|  |     - 1.5.5 | ||
|  |     - 1.5.6 | ||
|  |     - 1.6.0-preview.1 | ||
|  |     - 2.0.0 | ||
|  |     - 2.0.1-preview.1 | ||
|  |     - 2.0.1 | ||
|  |     - 2.1.0-preview.1 | ||
|  |     - 2.1.0-preview.2 | ||
|  |     - 2.1.0-preview.3 | ||
|  |     - 2.1.0-preview.4 | ||
|  |     - 2.1.0-preview.5 | ||
|  |     - 2.1.0-preview.7 | ||
|  |     - 2.1.0-preview.8 | ||
|  |     - 2.1.0-preview.10 | ||
|  |     - 2.1.0-preview.11 | ||
|  |     - 2.1.0-preview.12 | ||
|  |     - 2.1.0-preview.13 | ||
|  |     - 2.1.0-preview.14 | ||
|  |     - 2.1.0 | ||
|  |     - 2.1.1 | ||
|  |     - 2.1.3 | ||
|  |     - 2.1.4 | ||
|  |     - 2.1.5 | ||
|  |     - 2.1.6 | ||
|  |     - 2.2.0-preview.1 | ||
|  |     - 2.2.0-preview.2 | ||
|  |     - 2.2.0-preview.3 | ||
|  |     - 3.0.0-preview.1 | ||
|  |     - 3.0.0-preview.3 | ||
|  |     - 3.0.0-preview.4 | ||
|  |     - 3.0.0-preview.5 | ||
|  |     - 3.0.0-preview.7 | ||
|  |     - 3.0.0-preview.8 | ||
|  |     - 3.0.0-preview.10 | ||
|  |     - 3.0.0-preview.11 | ||
|  |     - 3.0.0-preview.12 | ||
|  |     - 3.0.0-preview.13 | ||
|  |     - 3.0.0-preview.14 | ||
|  |     - 3.0.0 | ||
|  |     - 3.0.1 | ||
|  |     - 3.0.3 | ||
|  |     - 3.0.4 | ||
|  |     - 3.0.5 | ||
|  |     - 3.0.6 | ||
|  |     - 3.2.0-pre.1 | ||
|  |     - 3.2.0-pre.2 | ||
|  |     - 3.2.0-pre.3 | ||
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|  |     - 1.3.0-preview.6 | ||
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|  |     and applications. It is a GameObject-based UI system that uses Components and | ||
|  |     the Game View to arrange, position, and style user interfaces. \u200B You cannot | ||
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|  |     name:  | ||
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|  |   assetPath: Packages/com.unity.visualscripting | ||
|  |   name: com.unity.visualscripting | ||
|  |   displayName: Visual Scripting | ||
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|  |     name:  | ||
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|  |   description: 'Visual scripting is a workflow that uses visual, node-based graphs | ||
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 | ||
|  |     Enabling artists, | ||
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|  |     logic, quickly create prototypes, iterate on gameplay and create custom nodes | ||
|  |     to help streamline collaboration. | ||
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 | ||
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 | ||
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 | ||
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