Firstborn/Assets/Toby Fredson/Third Party/Custom Tree Importer v3/_Readme.txt

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Hi there and welcome to the Custom Tree Importer.
Before starting please make sure that your project is set to use the linear color space in Edit -> Project Settings -> Player.
In case your camera uses deferred rendering you also have to assign the CTI deferred lighting shaders in Edit -> Project Settings -> Graphics:
Under the Built-in shader settings change Deferred to custom, then assign the CTI_Internal-DeferredShading shader.
Also change Deferred Reflections to Custom and assign the CTI_Internal-DeferredReflections shader.
In case you use Unity >= 5.6.0 you will have to enable instancing on each material manually.
Please note: As the project contains shaders which support Unity 5.5 as well as Unity 2017.2 and above you may get a lot of shader warnings just ignore them :)