Firstborn/Assets/Kevin Iglesias/IKHelperTool/Scripts/IKHelperToolSMB.cs

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///////////////////////////////////////////////////////////////////////////
// IK Helper Tool 1.1 - Single IK StateMachineBehaviour //
// Kevin Iglesias - https://www.keviniglesias.com/ //
// Contact Support: support@keviniglesias.com //
// Documentation: //
// https://www.keviniglesias.com/assets/IKHelperTool/Documentation.pdf //
///////////////////////////////////////////////////////////////////////////
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//For custom inspector only
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace KevinIglesias {
public class IKHelperToolSMB : StateMachineBehaviour
{
private IKHelperTool iKHTScript;
public int id;
public int selectorIKType;
public IKType goal;
public bool smoothEntry;
public bool defaultState;
public float speed;
public bool clearOnExit;
private int defaultCount = -1;
override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
if(iKHTScript == null)
{
iKHTScript = animator.GetComponent<IKHelperTool>();
}
if(iKHTScript != null)
{
if(defaultState && defaultCount == -1)
{
defaultCount = 0;
iKHTScript.StartSingleIK(id, goal, false, speed);
}else{
iKHTScript.StartSingleIK(id, goal, smoothEntry, speed);
}
}
}
override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
if(clearOnExit)
{
if(iKHTScript != null)
{
iKHTScript.ClearIK(false, id, 0, false, 0);
}
}
}
}
#if UNITY_EDITOR
//Custom Inspector
[CustomEditor(typeof(IKHelperToolSMB))]
public class IKHelperToolSMBCustomInspector : Editor
{
public override void OnInspectorGUI()
{
var SMBScript = target as IKHelperToolSMB;
GUI.enabled = true;
GUILayout.Space(5);
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
EditorStyles.label.fontStyle = FontStyle.Bold;
int iID = EditorGUILayout.IntField("State IK ID:", SMBScript.id);
EditorStyles.label.fontStyle = FontStyle.Normal;
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Changed ID");
SMBScript.id = iID;
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
iID = EditorGUILayout.Popup("IK Type:", SMBScript.selectorIKType, IKHelperUtils.IKGoalNames, EditorStyles.popup);
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Changed IK Goal");
SMBScript.selectorIKType = iID;
SMBScript.goal = (IKType)iID;
}
GUILayout.EndHorizontal();
IKHelperUtils.DrawUILine(Color.black, 1, 5);
GUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Attachment ID: 00", EditorStyles.boldLabel);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
bool iBool = EditorGUILayout.Toggle("Smooth Entry", SMBScript.smoothEntry);
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Change Smooth Entry");
SMBScript.smoothEntry = iBool;
}
GUILayout.EndHorizontal();
if(SMBScript.smoothEntry)
{
GUI.enabled = true;
}else{
GUI.enabled = false;
}
if(SMBScript.speed < 0.01f)
{
SMBScript.speed = 0.01f;
}
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
float iFloat = EditorGUILayout.FloatField("Speed (seconds):", SMBScript.speed);
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Change IK Speed");
SMBScript.speed = iFloat;
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
iBool = EditorGUILayout.Toggle("Skip First Time", SMBScript.defaultState);
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Change Skip First Time");
SMBScript.defaultState = iBool;
}
GUILayout.EndHorizontal();
GUI.enabled = true;
IKHelperUtils.DrawUILine(Color.black, 1, 5);
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
bool clearExit = EditorGUILayout.Toggle("Clear IK on Exit:", SMBScript.clearOnExit);
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Change Clear IK on Exit");
SMBScript.clearOnExit = clearExit;
}
GUILayout.EndHorizontal();
GUILayout.Space(2);
GUILayout.BeginHorizontal();
GUIContent buttonContent;
if(EditorApplication.isPlaying)
{
if(IKHelperUtils.singleClipboard)
{
buttonContent = new GUIContent("Variables copied!", "Copy changes made in Play Mode");
}else{
buttonContent = new GUIContent("Copy variables", "Copy changes made in Play Mode");
}
if(GUILayout.Button(buttonContent))
{
IKHelperUtils.savedSingleSMB.id = SMBScript.id;
IKHelperUtils.savedSingleSMB.selectorIKType = SMBScript.selectorIKType;
IKHelperUtils.savedSingleSMB.goal = SMBScript.goal;
IKHelperUtils.savedSingleSMB.smoothEntry = SMBScript.smoothEntry;
IKHelperUtils.savedSingleSMB.speed = SMBScript.speed;
IKHelperUtils.savedSingleSMB.defaultState = SMBScript.defaultState;
IKHelperUtils.savedSingleSMB.clearOnExit = SMBScript.clearOnExit;
IKHelperUtils.singleClipboard = true;
}
}else{
GUI.enabled = IKHelperUtils.singleClipboard;
buttonContent = new GUIContent("Paste variables", "Paste changes made in Play Mode");
if(GUILayout.Button(buttonContent))
{
EditorGUI.BeginChangeCheck();
GUI.changed = true;
if(EditorGUI.EndChangeCheck()) {
Undo.RegisterUndo(target, "Pasted variables");
}
SMBScript.id = IKHelperUtils.savedSingleSMB.id;
SMBScript.selectorIKType = IKHelperUtils.savedSingleSMB.selectorIKType;
SMBScript.goal = IKHelperUtils.savedSingleSMB.goal;
SMBScript.smoothEntry = IKHelperUtils.savedSingleSMB.smoothEntry;
SMBScript.speed = IKHelperUtils.savedSingleSMB.speed;
SMBScript.defaultState = IKHelperUtils.savedSingleSMB.defaultState;
SMBScript.clearOnExit = IKHelperUtils.savedSingleSMB.clearOnExit;
Debug.Log("Pasted variables.");
}
GUI.enabled = true;
}
GUILayout.EndHorizontal();
if(GUI.changed)
{
if(!EditorApplication.isPlaying)
{
EditorUtility.SetDirty(target);
EditorApplication.MarkSceneDirty();
}
}
}
}
#endif
}