33 lines
655 B
C#
33 lines
655 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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namespace RPGCreationKit
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{
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[System.Flags]
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public enum TradableItems
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{
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Ammos = (1 << 0),
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Armors = (1 << 1),
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Books = (1 << 2),
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Consumables = (1 << 3),
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Keys = (1 << 4),
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Miscs = (1 << 5),
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Weapons = (1 << 6)
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};
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public class Merchant : MonoBehaviour
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{
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public string ID;
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public string merchantName;
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[Space(5)]
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public TradableItems WantsToBuy;
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[Space(5)]
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public Inventory inventory;
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public Equipment equipment;
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}
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}
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