18 lines
1.0 KiB
Markdown
18 lines
1.0 KiB
Markdown
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# Getting started with an existing Plastic SCM repository
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Suppose you want to start working on a Unity project in an existing Plastic SCM repository and already have a Plastic SCM account linked to your Unity ID. In that case, you will be able to open the project straight from the **Unity Hub**. A workspace will automatically be created for your project on your machine.
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1. In the Unity Hub v3 Beta, click **Open** > **Open remote project** to see the list of your Plastic SCM repositories that contain a Unity project.
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2. Click the project and click **Next**.
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3. Click the Editor version and platform and click the **change version** button.
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4. In the Editor pop-up, click the **Migrate** button to migrate your local workspace to a Plastic SCM workspace
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5. Once the migration is completed, click the **Open Plastic SCM** button.
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
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## Accessing the Plastic SCM Window
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You can access the **Plastic SCM** window in the Unity Editor by clicking **Window** > **Plastic SCM**.
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
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