Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.8/Editor/Generation/IHasMetaData.cs

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2023-03-28 13:24:16 -04:00
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
interface IHasMetadata
{
string identifier { get; }
ScriptableObject GetMetadataObject(GraphDataReadOnly graph);
}
}