Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.8/Editor/Data/Interfaces/IMayRequireDepthTexture.cs

19 lines
548 B
C#
Raw Normal View History

2023-03-28 13:24:16 -04:00
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireDepthTexture
{
bool RequiresDepthTexture(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireDepthTextureExtensions
{
public static bool RequiresDepthTexture(this MaterialSlot slot)
{
var mayRequireDepthTexture = slot as IMayRequireDepthTexture;
return mayRequireDepthTexture != null && mayRequireDepthTexture.RequiresDepthTexture();
}
}
}