Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.8/Documentation~/Channel-Nodes.md

11 lines
587 B
Markdown
Raw Normal View History

2023-03-28 13:24:16 -04:00
# Channel Nodes
|[Combine](Combine-Node.md)| [Flip](Flip-Node.md) |
|:---------:|:---------:|
|![Image](images/CombineNodeThumb.png)|![Image](images/FlipNodeThumb.png)|
|Controls the amount each of the channels of input In contribute to each of the output channels.|Adjusts the contrast of input In by the amount of input Contrast.|
|[**Split**](Split-Node.md)|[**Swizzle**](Swizzle-Node.md)|
|![Image](images/SplitNodeThumb.png)|![Image](images/SwizzleNodeThumb.png)|
|Offsets the hue of input In by the amount of input Offset.|Inverts the colors of input In on a per channel basis.|