15 lines
350 B
C#
15 lines
350 B
C#
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using UnityEngine.Rendering.Universal;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEditor.Rendering.Universal
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(UniversalAdditionalLightData))]
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public class UniversalAdditionLightDataEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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