49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
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using System;
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namespace UnityEngine.Monetization
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{
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sealed class UnsupportedPlatform : IMonetizationPlatform
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{
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public event EventHandler<PlacementContentReadyEventArgs> OnPlacementContentReady { add {} remove {} }
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public event EventHandler<PlacementContentStateChangeEventArgs> OnPlacementContentStateChange { add {} remove {} }
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public event EventHandler<UnityServicesErrorEventArgs> onError { add {} remove {} }
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public string version { get; } = null;
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public void Initialize(string gameId, bool testMode)
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{
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}
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public void SetPurchasingAdapter(IPurchasingAdapter adapter)
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{
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}
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public bool isSupported
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{
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get
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{
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return false;
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}
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}
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public bool IsReady(string placementId)
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{
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return false;
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}
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public PlacementContent GetPlacementContent(string placementID)
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{
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return null;
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}
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public INativePromoAdapter CreateNativePromoAdapter(PromoAdPlacementContent placementContent)
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{
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return null;
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}
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public void SetMetaData(MetaData metaData)
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{
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}
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}
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}
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