Firstborn/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections/UnsafeText.cs

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2023-03-28 13:24:16 -04:00
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Unity.Burst;
using Unity.Jobs;
using Unity.Jobs.LowLevel.Unsafe;
using UnityEngine.Assertions;
namespace Unity.Collections.LowLevel.Unsafe
{
internal static class UnsafeTextExtensions
{
public static ref UnsafeList<byte> AsUnsafeListOfBytes( this ref UnsafeText text )
{
return ref UnsafeUtility.As<UntypedUnsafeList, UnsafeList<byte>>(ref text.m_UntypedListData);
}
}
/// <summary>
/// An unmanaged, mutable, resizable UTF-8 string.
/// </summary>
/// <remarks>
/// The string is always null-terminated, meaning a zero byte always immediately follows the last character.
/// </remarks>
[BurstCompatible]
[DebuggerDisplay("Length = {Length}, Capacity = {Capacity}, IsCreated = {IsCreated}, IsEmpty = {IsEmpty}")]
[StructLayout(LayoutKind.Sequential)]
public unsafe struct UnsafeText : INativeDisposable, IUTF8Bytes, INativeList<byte>
{
// NOTE! This Length is always > 0, because we have a null terminating byte.
// We hide this byte from UnsafeText users.
internal UntypedUnsafeList m_UntypedListData;
/// <summary>
/// Initializes and returns an instance of UnsafeText.
/// </summary>
/// <param name="capacity">The initial capacity, in bytes.</param>
/// <param name="allocator">The allocator to use.</param>
public UnsafeText(int capacity, AllocatorManager.AllocatorHandle allocator)
{
m_UntypedListData = default;
this.AsUnsafeListOfBytes() = new UnsafeList<byte>(capacity + 1, allocator);
Length = 0;
}
/// <summary>
/// Whether this string's character buffer has been allocated (and not yet deallocated).
/// </summary>
/// <value>Whether this string's character buffer has been allocated (and not yet deallocated).</value>
public bool IsCreated => this.AsUnsafeListOfBytes().IsCreated;
/// <summary>
/// Releases all resources (memory).
/// </summary>
public void Dispose()
{
this.AsUnsafeListOfBytes().Dispose();
}
/// <summary>
/// Creates and schedules a job that will dispose this string.
/// </summary>
/// <param name="inputDeps">The handle of a job which the new job will depend upon.</param>
/// <returns>The handle of a new job that will dispose this string. The new job depends upon inputDeps.</returns>
[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
public JobHandle Dispose(JobHandle inputDeps)
{
return this.AsUnsafeListOfBytes().Dispose(inputDeps);
}
/// <summary>
/// Reports whether container is empty.
/// </summary>
/// <value>True if the string is empty or the string has not been constructed.</value>
public bool IsEmpty => !IsCreated || Length == 0;
/// <summary>
/// The byte at an index.
/// </summary>
/// <param name="index">A zero-based byte index.</param>
/// <value>The byte at the index.</value>
/// <exception cref="IndexOutOfRangeException">Thrown if the index is out of bounds.</exception>
public byte this[int index]
{
get
{
CheckIndexInRange(index);
return UnsafeUtility.ReadArrayElement<byte>(m_UntypedListData.Ptr, index);
}
set
{
CheckIndexInRange(index);
UnsafeUtility.WriteArrayElement(m_UntypedListData.Ptr, index, value);
}
}
/// <summary>
/// Returns a reference to the byte (not character) at an index.
/// </summary>
/// <remarks>
/// Deallocating or reallocating this string's character buffer makes the reference invalid.
/// </remarks>
/// <param name="index">A byte index.</param>
/// <returns>A reference to the byte at the index.</returns>
/// <exception cref="IndexOutOfRangeException">Thrown if the index is out of bounds.</exception>
public ref byte ElementAt(int index)
{
CheckIndexInRange(index);
return ref UnsafeUtility.ArrayElementAsRef<byte>(m_UntypedListData.Ptr, index);
}
/// <summary>
/// Sets the length to 0.
/// </summary>
public void Clear()
{
Length = 0;
}
/// <summary>
/// Returns a pointer to this string's character buffer.
/// </summary>
/// <remarks>
/// The pointer is made invalid by operations that reallocate the character buffer, such as setting <see cref="`Capacity`"/>.
/// </remarks>
/// <returns>A pointer to this string's character buffer.</returns>
public byte* GetUnsafePtr()
{
return (byte*)m_UntypedListData.Ptr;
}
/// <summary>
/// Attempt to set the length in bytes of this string.
/// </summary>
/// <param name="newLength">The new length in bytes of the string.</param>
/// <param name="clearOptions">Whether any bytes added should be zeroed out.</param>
/// <returns>Always true.</returns>
public bool TryResize(int newLength, NativeArrayOptions clearOptions = NativeArrayOptions.ClearMemory)
{
// this can't ever fail, because if we can't resize malloc will abort
this.AsUnsafeListOfBytes().Resize(newLength + 1, clearOptions);
this.AsUnsafeListOfBytes()[newLength] = 0;
return true;
}
/// <summary>
/// The current capacity in bytes of this string.
/// </summary>
/// <remarks>
/// The null-terminator byte is not included in the capacity, so the string's character buffer is `Capacity + 1` in size.
/// </remarks>
/// <value>The current capacity in bytes of the string.</value>
public int Capacity
{
get => this.AsUnsafeListOfBytes().Capacity - 1;
set
{
CheckCapacityInRange(value + 1, this.AsUnsafeListOfBytes().Length);
this.AsUnsafeListOfBytes().SetCapacity(value + 1);
}
}
/// <summary>
/// The current length in bytes of this string.
/// </summary>
/// <remarks>
/// The length does not include the null terminator byte.
/// </remarks>
/// <value>The current length in bytes of the UTF-8 encoded string.</value>
public int Length
{
get => this.AsUnsafeListOfBytes().Length - 1;
set
{
this.AsUnsafeListOfBytes().Resize(value + 1);
this.AsUnsafeListOfBytes()[value] = 0;
}
}
/// <summary>
/// Returns a managed string copy of this string.
/// </summary>
/// <returns>A managed string copy of this string.</returns>
[NotBurstCompatible]
public override string ToString()
{
if (!IsCreated)
return "";
return this.ConvertToString();
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckIndexInRange(int index)
{
if (index < 0)
throw new IndexOutOfRangeException($"Index {index} must be positive.");
if (index >= Length)
throw new IndexOutOfRangeException($"Index {index} is out of range in UnsafeText of {Length} length.");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void ThrowCopyError(CopyError error, string source)
{
throw new ArgumentException($"UnsafeText: {error} while copying \"{source}\"");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
static void CheckCapacityInRange(int value, int length)
{
if (value < 0)
throw new ArgumentOutOfRangeException($"Value {value} must be positive.");
if ((uint)value < (uint)length)
throw new ArgumentOutOfRangeException($"Value {value} is out of range in NativeList of '{length}' Length.");
}
}
}