680 lines
26 KiB
C#
680 lines
26 KiB
C#
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using System;
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using System.Diagnostics;
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using Unity.Jobs;
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using Unity.Mathematics;
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namespace Unity.Collections.LowLevel.Unsafe
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{
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/// <summary>
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/// An arbitrarily-sized array of bits.
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/// </summary>
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/// <remarks>
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/// The number of allocated bytes is always a multiple of 8. For example, a 65-bit array could fit in 9 bytes, but its allocation is actually 16 bytes.
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/// </remarks>
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[DebuggerDisplay("Length = {Length}, IsCreated = {IsCreated}")]
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[DebuggerTypeProxy(typeof(UnsafeBitArrayDebugView))]
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[BurstCompatible]
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public unsafe struct UnsafeBitArray
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: INativeDisposable
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{
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/// <summary>
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/// Pointer to the data.
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/// </summary>
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/// <value>Pointer to the data.</value>
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[NativeDisableUnsafePtrRestriction]
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public ulong* Ptr;
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/// <summary>
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/// The number of bits.
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/// </summary>
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/// <value>The number of bits.</value>
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public int Length;
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/// <summary>
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/// The allocator to use.
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/// </summary>
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/// <value>The allocator to use.</value>
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public AllocatorManager.AllocatorHandle Allocator;
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/// <summary>
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/// Initializes and returns an instance of UnsafeBitArray which aliases an existing buffer.
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/// </summary>
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/// <param name="ptr">An existing buffer.</param>
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/// <param name="allocator">The allocator that was used to allocate the bytes. Needed to dispose this array.</param>
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/// <param name="sizeInBytes">The number of bytes. The length will be `sizeInBytes * 8`.</param>
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public unsafe UnsafeBitArray(void* ptr, int sizeInBytes, AllocatorManager.AllocatorHandle allocator = new AllocatorManager.AllocatorHandle())
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{
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CheckSizeMultipleOf8(sizeInBytes);
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Ptr = (ulong*)ptr;
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Length = sizeInBytes * 8;
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Allocator = allocator;
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}
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/// <summary>
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/// Initializes and returns an instance of UnsafeBitArray.
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/// </summary>
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/// <param name="numBits">Number of bits.</param>
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/// <param name="allocator">The allocator to use.</param>
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/// <param name="options">Whether newly allocated bytes should be zeroed out.</param>
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public UnsafeBitArray(int numBits, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options = NativeArrayOptions.ClearMemory)
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{
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CollectionHelper.CheckAllocator(allocator);
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Allocator = allocator;
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var sizeInBytes = Bitwise.AlignUp(numBits, 64) / 8;
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Ptr = (ulong*)Memory.Unmanaged.Allocate(sizeInBytes, 16, allocator);
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Length = numBits;
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if (options == NativeArrayOptions.ClearMemory)
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{
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UnsafeUtility.MemClear(Ptr, sizeInBytes);
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}
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}
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/// <summary>
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/// Whether this array has been allocated (and not yet deallocated).
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/// </summary>
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/// <value>True if this array has been allocated (and not yet deallocated).</value>
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public bool IsCreated => Ptr != null;
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/// <summary>
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/// Releases all resources (memory and safety handles).
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/// </summary>
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public void Dispose()
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{
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if (CollectionHelper.ShouldDeallocate(Allocator))
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{
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Memory.Unmanaged.Free(Ptr, Allocator);
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Allocator = AllocatorManager.Invalid;
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}
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Ptr = null;
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Length = 0;
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}
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/// <summary>
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/// Creates and schedules a job that will dispose this array.
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/// </summary>
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/// <param name="inputDeps">The handle of a job which the new job will depend upon.</param>
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/// <returns>The handle of a new job that will dispose this array. The new job depends upon inputDeps.</returns>
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[NotBurstCompatible /* This is not burst compatible because of IJob's use of a static IntPtr. Should switch to IJobBurstSchedulable in the future */]
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public JobHandle Dispose(JobHandle inputDeps)
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{
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if (CollectionHelper.ShouldDeallocate(Allocator))
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{
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var jobHandle = new UnsafeDisposeJob { Ptr = Ptr, Allocator = Allocator }.Schedule(inputDeps);
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Ptr = null;
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Allocator = AllocatorManager.Invalid;
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return jobHandle;
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}
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Ptr = null;
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return inputDeps;
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}
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/// <summary>
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/// Sets all the bits to 0.
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/// </summary>
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public void Clear()
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{
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var sizeInBytes = Bitwise.AlignUp(Length, 64) / 8;
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UnsafeUtility.MemClear(Ptr, sizeInBytes);
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}
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/// <summary>
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/// Sets the bit at an index to 0 or 1.
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/// </summary>
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/// <param name="pos">Index of the bit to set.</param>
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/// <param name="value">True for 1, false for 0.</param>
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public void Set(int pos, bool value)
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{
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CheckArgs(pos, 1);
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var idx = pos >> 6;
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var shift = pos & 0x3f;
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var mask = 1ul << shift;
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var bits = (Ptr[idx] & ~mask) | ((ulong)-Bitwise.FromBool(value) & mask);
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Ptr[idx] = bits;
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}
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/// <summary>
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/// Sets a range of bits to 0 or 1.
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/// </summary>
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/// <remarks>
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/// The range runs from index `pos` up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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/// </remarks>
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/// <param name="pos">Index of the first bit to set.</param>
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/// <param name="value">True for 1, false for 0.</param>
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/// <param name="numBits">Number of bits to set.</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is less than 1.</exception>
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public void SetBits(int pos, bool value, int numBits)
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{
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CheckArgs(pos, numBits);
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var end = math.min(pos + numBits, Length);
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var idxB = pos >> 6;
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var shiftB = pos & 0x3f;
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var idxE = (end - 1) >> 6;
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var shiftE = end & 0x3f;
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var maskB = 0xfffffffffffffffful << shiftB;
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var maskE = 0xfffffffffffffffful >> (64 - shiftE);
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var orBits = (ulong)-Bitwise.FromBool(value);
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var orBitsB = maskB & orBits;
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var orBitsE = maskE & orBits;
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var cmaskB = ~maskB;
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var cmaskE = ~maskE;
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if (idxB == idxE)
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{
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var maskBE = maskB & maskE;
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var cmaskBE = ~maskBE;
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var orBitsBE = orBitsB & orBitsE;
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Ptr[idxB] = (Ptr[idxB] & cmaskBE) | orBitsBE;
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return;
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}
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Ptr[idxB] = (Ptr[idxB] & cmaskB) | orBitsB;
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for (var idx = idxB + 1; idx < idxE; ++idx)
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{
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Ptr[idx] = orBits;
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}
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Ptr[idxE] = (Ptr[idxE] & cmaskE) | orBitsE;
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}
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/// <summary>
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/// Copies bits of a ulong to bits in this array.
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/// </summary>
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/// <remarks>
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/// The destination bits in this array run from index `pos` up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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///
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/// The lowest bit of the ulong is copied to the first destination bit; the second-lowest bit of the ulong is
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/// copied to the second destination bit; and so forth.
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/// </remarks>
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/// <param name="pos">Index of the first bit to set.</param>
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/// <param name="value">Unsigned long from which to copy bits.</param>
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/// <param name="numBits">Number of bits to set (must be between 1 and 64).</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is not between 1 and 64.</exception>
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public void SetBits(int pos, ulong value, int numBits = 1)
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{
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CheckArgsUlong(pos, numBits);
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var idxB = pos >> 6;
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var shiftB = pos & 0x3f;
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if (shiftB + numBits <= 64)
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{
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var mask = 0xfffffffffffffffful >> (64 - numBits);
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Ptr[idxB] = Bitwise.ReplaceBits(Ptr[idxB], shiftB, mask, value);
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return;
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}
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var end = math.min(pos + numBits, Length);
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var idxE = (end - 1) >> 6;
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var shiftE = end & 0x3f;
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var maskB = 0xfffffffffffffffful >> shiftB;
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Ptr[idxB] = Bitwise.ReplaceBits(Ptr[idxB], shiftB, maskB, value);
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var valueE = value >> (64 - shiftB);
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var maskE = 0xfffffffffffffffful >> (64 - shiftE);
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Ptr[idxE] = Bitwise.ReplaceBits(Ptr[idxE], 0, maskE, valueE);
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}
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/// <summary>
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/// Returns a ulong which has bits copied from this array.
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/// </summary>
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/// <remarks>
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/// The source bits in this array run from index `pos` up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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///
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/// The first source bit is copied to the lowest bit of the ulong; the second source bit is copied to the second-lowest bit of the ulong; and so forth. Any remaining bits in the ulong will be 0.
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/// </remarks>
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/// <param name="pos">Index of the first bit to get.</param>
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/// <param name="numBits">Number of bits to get (must be between 1 and 64).</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is not between 1 and 64.</exception>
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/// <returns>A ulong which has bits copied from this array.</returns>
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public ulong GetBits(int pos, int numBits = 1)
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{
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CheckArgsUlong(pos, numBits);
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var idxB = pos >> 6;
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var shiftB = pos & 0x3f;
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if (shiftB + numBits <= 64)
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{
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var mask = 0xfffffffffffffffful >> (64 - numBits);
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return Bitwise.ExtractBits(Ptr[idxB], shiftB, mask);
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}
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var end = math.min(pos + numBits, Length);
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var idxE = (end - 1) >> 6;
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var shiftE = end & 0x3f;
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var maskB = 0xfffffffffffffffful >> shiftB;
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ulong valueB = Bitwise.ExtractBits(Ptr[idxB], shiftB, maskB);
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var maskE = 0xfffffffffffffffful >> (64 - shiftE);
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ulong valueE = Bitwise.ExtractBits(Ptr[idxE], 0, maskE);
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return (valueE << (64 - shiftB)) | valueB;
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}
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/// <summary>
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/// Returns true if the bit at an index is 1.
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/// </summary>
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/// <param name="pos">Index of the bit to test.</param>
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/// <returns>True if the bit at the index is 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds.</exception>
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public bool IsSet(int pos)
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{
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CheckArgs(pos, 1);
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var idx = pos >> 6;
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var shift = pos & 0x3f;
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var mask = 1ul << shift;
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return 0ul != (Ptr[idx] & mask);
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}
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internal void CopyUlong(int dstPos, ref UnsafeBitArray srcBitArray, int srcPos, int numBits) => SetBits(dstPos, srcBitArray.GetBits(srcPos, numBits), numBits);
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/// <summary>
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/// Copies a range of bits from this array to another range in this array.
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/// </summary>
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/// <remarks>
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/// The bits to copy run from index `srcPos` up to (but not including) `srcPos + numBits`.
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/// The bits to set run from index `dstPos` up to (but not including) `dstPos + numBits`.
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///
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/// The ranges may overlap, but the result in the overlapping region is undefined.
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/// </remarks>
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/// <param name="dstPos">Index of the first bit to set.</param>
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/// <param name="srcPos">Index of the first bit to copy.</param>
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/// <param name="numBits">Number of bits to copy.</param>
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/// <exception cref="ArgumentException">Thrown if either `dstPos + numBits` or `srcPos + numBits` exceed the length of this array.</exception>
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public void Copy(int dstPos, int srcPos, int numBits)
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{
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if (dstPos == srcPos)
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{
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return;
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}
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Copy(dstPos, ref this, srcPos, numBits);
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}
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/// <summary>
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/// Copies a range of bits from an array to a range of bits in this array.
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/// </summary>
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/// <remarks>
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/// The bits to copy in the source array run from index srcPos up to (but not including) `srcPos + numBits`.
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/// The bits to set in the destination array run from index dstPos up to (but not including) `dstPos + numBits`.
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///
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/// It's fine if source and destination array are one and the same, even if the ranges overlap, but the result in the overlapping region is undefined.
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/// </remarks>
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/// <param name="dstPos">Index of the first bit to set.</param>
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/// <param name="srcBitArray">The source array.</param>
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/// <param name="srcPos">Index of the first bit to copy.</param>
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/// <param name="numBits">The number of bits to copy.</param>
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/// <exception cref="ArgumentException">Thrown if either `dstPos + numBits` or `srcBitArray + numBits` exceed the length of this array.</exception>
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public void Copy(int dstPos, ref UnsafeBitArray srcBitArray, int srcPos, int numBits)
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{
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if (numBits == 0)
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{
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return;
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}
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CheckArgsCopy(ref this, dstPos, ref srcBitArray, srcPos, numBits);
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if (numBits <= 64) // 1x CopyUlong
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{
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CopyUlong(dstPos, ref srcBitArray, srcPos, numBits);
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}
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else if (numBits <= 128) // 2x CopyUlong
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{
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CopyUlong(dstPos, ref srcBitArray, srcPos, 64);
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numBits -= 64;
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if (numBits > 0)
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{
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CopyUlong(dstPos + 64, ref srcBitArray, srcPos + 64, numBits);
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}
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}
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else if ((dstPos & 7) == (srcPos & 7)) // aligned copy
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{
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var dstPosInBytes = CollectionHelper.Align(dstPos, 8) >> 3;
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var srcPosInBytes = CollectionHelper.Align(srcPos, 8) >> 3;
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var numPreBits = dstPosInBytes * 8 - dstPos;
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if (numPreBits > 0)
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{
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CopyUlong(dstPos, ref srcBitArray, srcPos, numPreBits);
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}
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var numBitsLeft = numBits - numPreBits;
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var numBytes = numBitsLeft / 8;
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if (numBytes > 0)
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{
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unsafe
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{
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UnsafeUtility.MemMove((byte*)Ptr + dstPosInBytes, (byte*)srcBitArray.Ptr + srcPosInBytes, numBytes);
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}
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}
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var numPostBits = numBitsLeft & 7;
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if (numPostBits > 0)
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{
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CopyUlong((dstPosInBytes + numBytes) * 8, ref srcBitArray, (srcPosInBytes + numBytes) * 8, numPostBits);
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}
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}
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else // unaligned copy
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{
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var dstPosAligned = CollectionHelper.Align(dstPos, 64);
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var numPreBits = dstPosAligned - dstPos;
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if (numPreBits > 0)
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{
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CopyUlong(dstPos, ref srcBitArray, srcPos, numPreBits);
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numBits -= numPreBits;
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dstPos += numPreBits;
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srcPos += numPreBits;
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}
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for (; numBits >= 64; numBits -= 64, dstPos += 64, srcPos += 64)
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{
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Ptr[dstPos >> 6] = srcBitArray.GetBits(srcPos, 64);
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}
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if (numBits > 0)
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{
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CopyUlong(dstPos, ref srcBitArray, srcPos, numBits);
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}
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}
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}
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/// <summary>
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/// Returns the index of the first occurrence in this array of *N* contiguous 0 bits.
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/// </summary>
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/// <remarks>The search is linear.</remarks>
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/// <param name="pos">Index of the bit at which to start searching.</param>
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/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
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/// <returns>The index of the first occurrence in this array of `numBits` contiguous 0 bits. Range is pos up to (but not including) the length of this array. Returns -1 if no occurrence is found.</returns>
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public int Find(int pos, int numBits)
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{
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var count = Length - pos;
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||
|
CheckArgsPosCount(pos, count, numBits);
|
||
|
return Bitwise.Find(Ptr, pos, count, numBits);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the index of the first occurrence in this array of a given number of contiguous 0 bits.
|
||
|
/// </summary>
|
||
|
/// <remarks>The search is linear.</remarks>
|
||
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
||
|
/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
|
||
|
/// <param name="count">Number of indexes to consider as the return value.</param>
|
||
|
/// <returns>The index of the first occurrence in this array of `numBits` contiguous 0 bits. Range is pos up to (but not including) `pos + count`. Returns -1 if no occurrence is found.</returns>
|
||
|
public int Find(int pos, int count, int numBits)
|
||
|
{
|
||
|
CheckArgsPosCount(pos, count, numBits);
|
||
|
return Bitwise.Find(Ptr, pos, count, numBits);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if none of the bits in a range are 1 (*i.e.* all bits in the range are 0).
|
||
|
/// </summary>
|
||
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
||
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
||
|
/// <returns>Returns true if none of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
||
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
||
|
public bool TestNone(int pos, int numBits = 1)
|
||
|
{
|
||
|
CheckArgs(pos, numBits);
|
||
|
|
||
|
var end = math.min(pos + numBits, Length);
|
||
|
var idxB = pos >> 6;
|
||
|
var shiftB = pos & 0x3f;
|
||
|
var idxE = (end - 1) >> 6;
|
||
|
var shiftE = end & 0x3f;
|
||
|
var maskB = 0xfffffffffffffffful << shiftB;
|
||
|
var maskE = 0xfffffffffffffffful >> (64 - shiftE);
|
||
|
|
||
|
if (idxB == idxE)
|
||
|
{
|
||
|
var mask = maskB & maskE;
|
||
|
return 0ul == (Ptr[idxB] & mask);
|
||
|
}
|
||
|
|
||
|
if (0ul != (Ptr[idxB] & maskB))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
for (var idx = idxB + 1; idx < idxE; ++idx)
|
||
|
{
|
||
|
if (0ul != Ptr[idx])
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0ul == (Ptr[idxE] & maskE);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if at least one of the bits in a range is 1.
|
||
|
/// </summary>
|
||
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
||
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
||
|
/// <returns>True if one or more of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
||
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
||
|
public bool TestAny(int pos, int numBits = 1)
|
||
|
{
|
||
|
CheckArgs(pos, numBits);
|
||
|
|
||
|
var end = math.min(pos + numBits, Length);
|
||
|
var idxB = pos >> 6;
|
||
|
var shiftB = pos & 0x3f;
|
||
|
var idxE = (end - 1) >> 6;
|
||
|
var shiftE = end & 0x3f;
|
||
|
var maskB = 0xfffffffffffffffful << shiftB;
|
||
|
var maskE = 0xfffffffffffffffful >> (64 - shiftE);
|
||
|
|
||
|
if (idxB == idxE)
|
||
|
{
|
||
|
var mask = maskB & maskE;
|
||
|
return 0ul != (Ptr[idxB] & mask);
|
||
|
}
|
||
|
|
||
|
if (0ul != (Ptr[idxB] & maskB))
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
for (var idx = idxB + 1; idx < idxE; ++idx)
|
||
|
{
|
||
|
if (0ul != Ptr[idx])
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0ul != (Ptr[idxE] & maskE);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if all of the bits in a range are 1.
|
||
|
/// </summary>
|
||
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
||
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
||
|
/// <returns>True if all of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
||
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
||
|
public bool TestAll(int pos, int numBits = 1)
|
||
|
{
|
||
|
CheckArgs(pos, numBits);
|
||
|
|
||
|
var end = math.min(pos + numBits, Length);
|
||
|
var idxB = pos >> 6;
|
||
|
var shiftB = pos & 0x3f;
|
||
|
var idxE = (end - 1) >> 6;
|
||
|
var shiftE = end & 0x3f;
|
||
|
var maskB = 0xfffffffffffffffful << shiftB;
|
||
|
var maskE = 0xfffffffffffffffful >> (64 - shiftE);
|
||
|
|
||
|
if (idxB == idxE)
|
||
|
{
|
||
|
var mask = maskB & maskE;
|
||
|
return mask == (Ptr[idxB] & mask);
|
||
|
}
|
||
|
|
||
|
if (maskB != (Ptr[idxB] & maskB))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
for (var idx = idxB + 1; idx < idxE; ++idx)
|
||
|
{
|
||
|
if (0xfffffffffffffffful != Ptr[idx])
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return maskE == (Ptr[idxE] & maskE);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the number of bits in a range that are 1.
|
||
|
/// </summary>
|
||
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
||
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
||
|
/// <returns>The number of bits in a range of bits that are 1.</returns>
|
||
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
||
|
public int CountBits(int pos, int numBits = 1)
|
||
|
{
|
||
|
CheckArgs(pos, numBits);
|
||
|
|
||
|
var end = math.min(pos + numBits, Length);
|
||
|
var idxB = pos >> 6;
|
||
|
var shiftB = pos & 0x3f;
|
||
|
var idxE = (end - 1) >> 6;
|
||
|
var shiftE = end & 0x3f;
|
||
|
var maskB = 0xfffffffffffffffful << shiftB;
|
||
|
var maskE = 0xfffffffffffffffful >> (64 - shiftE);
|
||
|
|
||
|
if (idxB == idxE)
|
||
|
{
|
||
|
var mask = maskB & maskE;
|
||
|
return math.countbits(Ptr[idxB] & mask);
|
||
|
}
|
||
|
|
||
|
var count = math.countbits(Ptr[idxB] & maskB);
|
||
|
|
||
|
for (var idx = idxB + 1; idx < idxE; ++idx)
|
||
|
{
|
||
|
count += math.countbits(Ptr[idx]);
|
||
|
}
|
||
|
|
||
|
count += math.countbits(Ptr[idxE] & maskE);
|
||
|
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
static void CheckSizeMultipleOf8(int sizeInBytes)
|
||
|
{
|
||
|
if ((sizeInBytes & 7) != 0)
|
||
|
throw new ArgumentException($"BitArray invalid arguments: sizeInBytes {sizeInBytes} (must be multiple of 8-bytes, sizeInBytes: {sizeInBytes}).");
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void CheckArgs(int pos, int numBits)
|
||
|
{
|
||
|
if (pos < 0
|
||
|
|| pos >= Length
|
||
|
|| numBits < 1)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid arguments: pos {pos} (must be 0-{Length - 1}), numBits {numBits} (must be greater than 0).");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void CheckArgsPosCount(int begin, int count, int numBits)
|
||
|
{
|
||
|
if (begin < 0 || begin >= Length)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid argument: begin {begin} (must be 0-{Length - 1}).");
|
||
|
}
|
||
|
|
||
|
if (count < 0 || count > Length)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid argument: count {count} (must be 0-{Length}).");
|
||
|
}
|
||
|
|
||
|
if (numBits < 1 || count < numBits)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid argument: numBits {numBits} (must be greater than 0).");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
void CheckArgsUlong(int pos, int numBits)
|
||
|
{
|
||
|
CheckArgs(pos, numBits);
|
||
|
|
||
|
if (numBits < 1 || numBits > 64)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid arguments: numBits {numBits} (must be 1-64).");
|
||
|
}
|
||
|
|
||
|
if (pos + numBits > Length)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid arguments: Out of bounds pos {pos}, numBits {numBits}, Length {Length}.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
||
|
static void CheckArgsCopy(ref UnsafeBitArray dstBitArray, int dstPos, ref UnsafeBitArray srcBitArray, int srcPos, int numBits)
|
||
|
{
|
||
|
if (srcPos + numBits > srcBitArray.Length)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid arguments: Out of bounds - source position {srcPos}, numBits {numBits}, source bit array Length {srcBitArray.Length}.");
|
||
|
}
|
||
|
|
||
|
if (dstPos + numBits > dstBitArray.Length)
|
||
|
{
|
||
|
throw new ArgumentException($"BitArray invalid arguments: Out of bounds - destination position {dstPos}, numBits {numBits}, destination bit array Length {dstBitArray.Length}.");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
sealed class UnsafeBitArrayDebugView
|
||
|
{
|
||
|
UnsafeBitArray Data;
|
||
|
|
||
|
public UnsafeBitArrayDebugView(UnsafeBitArray data)
|
||
|
{
|
||
|
Data = data;
|
||
|
}
|
||
|
|
||
|
public bool[] Bits
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
var array = new bool[Data.Length];
|
||
|
for (int i = 0; i < Data.Length; ++i)
|
||
|
{
|
||
|
array[i] = Data.IsSet(i);
|
||
|
}
|
||
|
return array;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|