23 lines
783 B
C#
23 lines
783 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
using RPGCreationKit;
|
|||
|
|
|||
|
|
|||
|
namespace RPGCreationKit
|
|||
|
{
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Class used in the Dialogue System, this class allows the player to ask questions
|
|||
|
/// and receive NPC_DialogueLines as answer. Combine them to branch your quests.
|
|||
|
/// </summary>
|
|||
|
[System.Serializable]
|
|||
|
public class PlayerQuestion
|
|||
|
{
|
|||
|
[TextArea] public string Question; // The question
|
|||
|
public string qID; // ID of the question, used to reference questions
|
|||
|
public int Position; // The position in the Questions List
|
|||
|
public bool DeleteAfterAnswer = false; // Should we delete this question after we've got the answer to it?
|
|||
|
}
|
|||
|
}
|