134 lines
3.7 KiB
Plaintext
134 lines
3.7 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!114 &-6232122920916646265
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 11
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 0}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||
|
m_Name:
|
||
|
m_EditorClassIdentifier:
|
||
|
version: 4
|
||
|
--- !u!21 &2100000
|
||
|
Material:
|
||
|
serializedVersion: 6
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_Name: DecalMaterialWithNoise
|
||
|
m_Shader: {fileID: 4800000, guid: 9930d2414ebb7f14da07e0727ecdcc19, type: 3}
|
||
|
m_ShaderKeywords: _NORMALMAP
|
||
|
m_LightmapFlags: 4
|
||
|
m_EnableInstancingVariants: 0
|
||
|
m_DoubleSidedGI: 0
|
||
|
m_CustomRenderQueue: -1
|
||
|
stringTagMap: {}
|
||
|
disabledShaderPasses: []
|
||
|
m_SavedProperties:
|
||
|
serializedVersion: 3
|
||
|
m_TexEnvs:
|
||
|
- _BaseMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _BumpMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _DetailAlbedoMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _DetailMask:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _DetailNormalMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _EmissionMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _MainTex:
|
||
|
m_Texture: {fileID: 2800000, guid: b7c3ef64960627643aa4b9f69cb6bc03, type: 3}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _MetallicGlossMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _NormalMap:
|
||
|
m_Texture: {fileID: 2800000, guid: 5a19ca596e68a234b9b225ae811df29d, type: 3}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _OcclusionMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _ParallaxMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _ProgressNoise:
|
||
|
m_Texture: {fileID: 2800000, guid: a5e79e00d37579c4abe19f38011639fe, type: 3}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- _SpecGlossMap:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- unity_Lightmaps:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- unity_LightmapsInd:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
- unity_ShadowMasks:
|
||
|
m_Texture: {fileID: 0}
|
||
|
m_Scale: {x: 1, y: 1}
|
||
|
m_Offset: {x: 0, y: 0}
|
||
|
m_Floats:
|
||
|
- _AlphaClip: 0
|
||
|
- _Blend: 0
|
||
|
- _BumpScale: 1
|
||
|
- _ClearCoatMask: 0
|
||
|
- _ClearCoatSmoothness: 0
|
||
|
- _Cull: 2
|
||
|
- _Cutoff: 0.5
|
||
|
- _DetailAlbedoMapScale: 1
|
||
|
- _DetailNormalMapScale: 1
|
||
|
- _DstBlend: 0
|
||
|
- _EnvironmentReflections: 1
|
||
|
- _GlossMapScale: 0
|
||
|
- _Glossiness: 0
|
||
|
- _GlossyReflections: 0
|
||
|
- _Metallic: 0
|
||
|
- _OcclusionStrength: 1
|
||
|
- _Parallax: 0.005
|
||
|
- _Progress: 0.312
|
||
|
- _QueueOffset: 0
|
||
|
- _ReceiveShadows: 1
|
||
|
- _Smoothness: 0.5
|
||
|
- _SmoothnessTextureChannel: 0
|
||
|
- _SpecularHighlights: 1
|
||
|
- _SrcBlend: 1
|
||
|
- _Surface: 0
|
||
|
- _USENORMALMAP: 1
|
||
|
- _WorkflowMode: 1
|
||
|
- _ZWrite: 1
|
||
|
m_Colors:
|
||
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||
|
- _Color: {r: 1, g: 0.011764706, b: 0, a: 1}
|
||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||
|
m_BuildTextureStacks: []
|