29 lines
685 B
C#
29 lines
685 B
C#
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using UnityEditor;
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using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class PlasticMenuItem
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{
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[MenuItem(MENU_ITEM_NAME, false)]
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static void ShowPanel()
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{
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if (PlasticProjectOfflineMode.IsEnabled())
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{
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PlasticProjectOfflineMode.Disable();
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PlasticPlugin.Enable();
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}
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ShowWindow.Plastic();
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}
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[MenuItem(MENU_ITEM_NAME, true)]
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static bool ValidateMenu()
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{
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return !CollabPlugin.IsEnabled();
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}
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const string MENU_ITEM_NAME = "Window/" + UnityConstants.PLASTIC_WINDOW_TITLE;
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}
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}
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