Firstborn/Assets/RPG Creation Kit/Scripts/Save System/SaveSystemManager.cs

320 lines
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RPGCreationKit;
using UnityEngine.SceneManagement;
using System.IO;
using RPGCreationKit.Player;
using System;
using RPGCreationKit.CellsSystem;
namespace RPGCreationKit.SaveSystem
{
public class SaveSystemManager : MonoBehaviour
{
public static SaveSystemManager instance;
public static bool CAN_SAVE = true;
[SerializeField] private GameObject EnvironmentManager;
private void Awake()
{
if (instance == null)
{
instance = this;
DontDestroyOnLoad(this.gameObject);
}
else
Destroy(this.gameObject);
}
[SerializeField] public SaveFile saveFile;
public FileInfo saveInfo;
public void LoadSaveGame(FileInfo _info, SaveFile _file)
{
saveFile.LootingPointsData.allLootingPoints.Clear();
saveFile.ItemsInWorldData.allItemsInWorld.Clear();
saveInfo = _info;
saveFile = _file;
LoadingScreenInfo.whatToLoadPriority.Add("_PersistentReferences_");
LoadingScreenInfo.whatToLoad.Add("_WorldLoader_");
SceneManager.LoadScene("_LoadingScreen_");
}
public void SaveAndOverwrite(FileInfo _info, SaveFile _saveFile)
{
saveInfo = _info;
System.DateTime date = System.DateTime.Now;
// Fill the relevant save info
// SaveFileData
saveFile.SaveFileData.saveType = RCKSettings.SAVE_TYPE_VERSION;
saveFile.SaveFileData.fileVersion = RCKSettings.FILE_SAVE_VERSION;
saveFile.SaveFileData.saveNumber++;
saveFile.SaveFileData.saveDate = date.ToShortDateString() + " - " + date.Hour + ":" + date.Minute;
// PlayerData
//saveFile.PlayerData.playerName = name;
//saveFile.PlayerData.playerLevel = level;
//saveFile.PlayerData.playerSex = sex;
saveFile.PlayerData.playerLocation = WorldManager.instance.currentCenterCell.cellName;
saveFile.PlayerData.playerWorldspaceID = WorldManager.instance.currentWorldspace.worldSpaceID;
saveFile.PlayerData.playerCellID = WorldManager.instance.currentCenterCell.ID;
saveFile.PlayerData.playerPos = RckPlayer.instance.transform.position;
saveFile.PlayerData.playerRot = RckPlayer.instance.transform.rotation;
saveFile.PlayerData.mouseRotX = RckPlayer.instance.mouseLook.xRotation;
saveFile.PlayerData.playerCrouched = RckPlayer.instance.IsCrouching;
saveFile.PlayerData.weaponDrawn = PlayerCombat.instance.weaponDrawn;
saveFile.PlayerData.isInThirdPerson = RckPlayer.instance.isInThirdPerson;
saveFile.PlayerData.playerAttributes = EntityAttributes.PlayerAttributes.ToSaveData();
saveFile.PlayerData.playerInventory = Inventory.PlayerInventory.ToSaveData();
saveFile.PlayerData.spellsKnowledge = SpellsKnowledge.Player.ToSaveData();
// Environment
if (EnvironmentManager == null) {
EnvironmentManager = GameObject.Find("EnvironmentManager");
Debug.Log("EnvironmentManager property has been filled");
} else {
Debug.Log("EnvironmentManager = -"+EnvironmentManager+"-");
}
SunLightManager EnviroMan = EnvironmentManager.GetComponent<SunLightManager>();
saveFile.Environment.TimeOfDay = EnviroMan.TimeOfDay;
saveFile.Environment.Density = EnviroMan.Density;
saveFile.Environment.Exposure = EnviroMan.Exposure;
saveFile.Environment.Stars = EnviroMan.Stars;
saveFile.Environment.Year = EnviroMan.Year;
saveFile.Environment.Month = EnviroMan.Month;
saveFile.Environment.Day = EnviroMan.Day;
// Save all factions
saveFile.PlayerData.playerFactions.Clear();
for (int i = 0; i < RckPlayer.instance.belongsToFactions.Count; i++)
saveFile.PlayerData.playerFactions.Add(RckPlayer.instance.belongsToFactions[i].ID);
// Save all quests
saveFile.QuestData = QuestManager.instance.ToSaveData();
// Save all touched items and ai
foreach (KeyValuePair<string, CellInformation> cellInfo in CellInformation.activeCells)
{
Debug.Log(cellInfo.Value.cell.ID);
cellInfo.Value.SaveTouchedItems();
// Save AI
cellInfo.Value.SaveRckAI();
}
string jsonFile = JsonUtility.ToJson(saveFile, RCKSettings.JSON_PRETTY_PRINT);
string path = _info.FullName;
File.WriteAllText(path, jsonFile);
TakeScreenShot(path);
}
public void SaveOnNewFile()
{
System.DateTime date = System.DateTime.Now;
// Fill the relevant save info
// SaveFileData
saveFile.SaveFileData.saveType = RCKSettings.SAVE_TYPE_VERSION;
saveFile.SaveFileData.fileVersion = RCKSettings.FILE_SAVE_VERSION;
saveFile.SaveFileData.saveNumber++;
saveFile.SaveFileData.saveDate = date.ToShortDateString() + " - " + date.Hour + ":" + date.Minute;
// PlayerData
//saveFile.PlayerData.playerName = name;
//saveFile.PlayerData.playerLevel = level;
//saveFile.PlayerData.playerSex = sex;
saveFile.PlayerData.playerLocation = WorldManager.instance.currentCenterCell.cellName;
saveFile.PlayerData.playerWorldspaceID = WorldManager.instance.currentWorldspace.worldSpaceID;
saveFile.PlayerData.playerCellID = WorldManager.instance.currentCenterCell.ID;
saveFile.PlayerData.playerPos = RckPlayer.instance.transform.position;
saveFile.PlayerData.playerRot = RckPlayer.instance.transform.rotation;
saveFile.PlayerData.mouseRotX = RckPlayer.instance.mouseLook.xRotation;
saveFile.PlayerData.playerCrouched = RckPlayer.instance.IsCrouching;
saveFile.PlayerData.weaponDrawn = PlayerCombat.instance.weaponDrawn;
saveFile.PlayerData.isInThirdPerson = RckPlayer.instance.isInThirdPerson;
saveFile.PlayerData.playerAttributes = EntityAttributes.PlayerAttributes.ToSaveData();
saveFile.PlayerData.playerInventory = Inventory.PlayerInventory.ToSaveData();
saveFile.PlayerData.spellsKnowledge = SpellsKnowledge.Player.ToSaveData();
// Environment
if (EnvironmentManager == null) {
EnvironmentManager = GameObject.Find("EnvironmentManager");
Debug.Log("EnvironmentManager property has been filled");
} else {
Debug.Log("EnvironmentManager = -"+EnvironmentManager+"-");
}
SunLightManager EnviroMan = EnvironmentManager.GetComponent<SunLightManager>();
saveFile.Environment.TimeOfDay = EnviroMan.TimeOfDay;
saveFile.Environment.Density = EnviroMan.Density;
saveFile.Environment.Exposure = EnviroMan.Exposure;
saveFile.Environment.Stars = EnviroMan.Stars;
// Save all factions
saveFile.PlayerData.playerFactions.Clear();
for (int i = 0; i < RckPlayer.instance.belongsToFactions.Count; i++)
saveFile.PlayerData.playerFactions.Add(RckPlayer.instance.belongsToFactions[i].ID);
// Save all quests
saveFile.QuestData = QuestManager.instance.ToSaveData();
// Save all touched items and ai
foreach(KeyValuePair<string, CellInformation> cellInfo in CellInformation.activeCells)
{
cellInfo.Value.SaveTouchedItems();
// Save AI
cellInfo.Value.SaveRckAI();
}
string jsonFile = JsonUtility.ToJson(saveFile, RCKSettings.JSON_PRETTY_PRINT);
string path = saveInfo.FullName;
uint add = saveFile.SaveFileData.saveNumber;
while (File.Exists(path))
{
add++;
path = saveInfo.FullName;
path = saveInfo.FullName.Substring(0, saveInfo.FullName.IndexOf('_'));
path += "_ " + add.ToString();
path += ".json";
}
File.WriteAllText(path, jsonFile);
// Save screenshot
TakeScreenShot(path);
}
public Savegame CreateNewCharacter(string _name, bool _gender, string _raceID, FaceBlendshapesSaveData _faceData, int _hairType, int _eyesType)
{
Savegame savegame = SaveSystemManager.instance.gameObject.AddComponent<Savegame>();
string path = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves";
if (!Directory.Exists(path))
Directory.CreateDirectory(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves");
// Get all files
SaveFile saveFile = new SaveFile();
path = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves\" + _name + "_";
int add = 0;
if (File.Exists(path))
{
do
{
add++;
path = path.Substring(0, path.IndexOf('_'));
path += "_ " + add.ToString();
path += ".json";
} while (File.Exists(path));
}
else
path += ".json";
FileInfo saveInfo = new FileInfo(path);
System.DateTime date = System.DateTime.Now;
// Fill the relevant save info
// SaveFileData
saveFile.SaveFileData.saveType = RCKSettings.SAVE_TYPE_VERSION;
saveFile.SaveFileData.fileVersion = RCKSettings.FILE_SAVE_VERSION;
saveFile.SaveFileData.saveNumber++;
saveFile.SaveFileData.saveDate = date.ToShortDateString() + " - " + date.Hour + ":" + date.Minute;
// PlayerData
saveFile.PlayerData.playerName = _name;
saveFile.PlayerData.playerRace = _raceID;
saveFile.PlayerData.playerLevel = RCKSettings.RCK_NEW_STARTING_LEVEL;
saveFile.PlayerData.playerSex = _gender;
saveFile.PlayerData.hairType = _hairType;
saveFile.PlayerData.eyesType = _eyesType;
saveFile.PlayerData.playerLocation = RCKSettings.RCK_NEW_STARTING_LOCATION;
saveFile.PlayerData.playerWorldspaceID = RCKSettings.RCK_NEW_STARTING_WORLDSPACEID;
saveFile.PlayerData.playerCellID = RCKSettings.RCK_NEW_STARTING_CELLID;
saveFile.PlayerData.playerPos = RCKSettings.RCK_NEW_STARTING_POS;
saveFile.PlayerData.playerRot = Quaternion.Euler(RCKSettings.RCK_NEW_STARTING_ROT);
/*
saveFile.PlayerData.mouseRotX = RckPlayer.instance.mouseLook.xRotation;
saveFile.PlayerData.playerCrouched = RckPlayer.instance.IsCrouching;
saveFile.PlayerData.weaponDrawn = PlayerCombat.instance.weaponDrawn;
saveFile.PlayerData.playerAttributes = EntityAttributes.PlayerAttributes.ToSaveData();
saveFile.PlayerData.playerInventory = Inventory.PlayerInventory.ToSaveData();
// Save all quests
saveFile.QuestData = QuestManager.instance.ToSaveData();
// Save all touched items and ai
foreach (KeyValuePair<string, CellInformation> cellInfo in CellInformation.activeCells)
{
cellInfo.Value.SaveTouchedItems();
// Save AI
cellInfo.Value.SaveRckAI();
}
*/
saveFile.PlayerData.faceData = _faceData;
string jsonFile = JsonUtility.ToJson(saveFile, RCKSettings.JSON_PRETTY_PRINT);
File.WriteAllText(path, jsonFile);
savegame.saveFile = saveFile;
savegame.fileInfo = saveInfo;
return savegame;
}
public void TakeScreenShot(string _savePath)
{
Camera mainCamera = null;
mainCamera = (RckPlayer.instance.isInThirdPerson) ? RckPlayer.instance.tpsCamera : RckPlayer.instance.weaponCamera;
// Let FPS camera render also the first person
if(!RckPlayer.instance.isInThirdPerson)
mainCamera.cullingMask |= 1 << RCKLayers.FirstPerson;
RenderTexture rt = new RenderTexture(470, 250, 24);
mainCamera.targetTexture = rt;
Texture2D screenShot = new Texture2D(470, 250, TextureFormat.RGB24, false);
mainCamera.Render();
RenderTexture.active = rt;
screenShot.ReadPixels(new Rect(0, 0, 470, 250), 0, 0);
mainCamera.targetTexture = null;
RenderTexture.active = null; // JC: added to avoid errors
Destroy(rt);
byte[] bytes = screenShot.EncodeToPNG();
string screenPath = _savePath.Substring(0, _savePath.IndexOf('.'));
screenPath += ".png";
System.IO.File.WriteAllBytes(screenPath, bytes);
// Restore culling mask
if (!RckPlayer.instance.isInThirdPerson)
mainCamera.cullingMask &= ~(1 << RCKLayers.FirstPerson);
}
}
}