22 lines
		
	
	
		
			453 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			453 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|   | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | using System; | |||
|  | using RPGCreationKit; | |||
|  | 
 | |||
|  | 
 | |||
|  | namespace RPGCreationKit | |||
|  | { | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// Simple class that contains a Quest field, used in the Events to add quests to the Quest Manager | |||
|  |     /// </summary> | |||
|  |     [Serializable] | |||
|  |     public class QuestDealer | |||
|  |     { | |||
|  |         public Quest newQuest; | |||
|  |         public int atIndex = 0; | |||
|  |         public bool hideAlert = false; | |||
|  |     } | |||
|  | } |