Firstborn/Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Utils/HaltonSeq.cs

31 lines
866 B
C#
Raw Normal View History

2023-03-28 13:24:16 -04:00
namespace UnityEngine.Rendering.PostProcessing
{
/// <summary>
/// Halton sequence utility.
/// </summary>
public static class HaltonSeq
{
/// <summary>
/// Gets a value from the Halton sequence for a given index and radix.
/// </summary>
/// <param name="index">The sequence index</param>
/// <param name="radix">The sequence base</param>
/// <returns>A number from the Halton sequence between 0 and 1.</returns>
public static float Get(int index, int radix)
{
float result = 0f;
float fraction = 1f / (float)radix;
while (index > 0)
{
result += (float)(index % radix) * fraction;
index /= radix;
fraction /= (float)radix;
}
return result;
}
}
}