11 lines
261 B
C#
11 lines
261 B
C#
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namespace UnityEngine.ResourceManagement.Util
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{
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internal class PlatformUtilities
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{
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internal static bool PlatformUsesMultiThreading(RuntimePlatform platform)
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{
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return platform != RuntimePlatform.WebGLPlayer;
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}
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}
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}
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