Firstborn/Assets/InfinityPBR/Demo Scripts/IPBR_EnvironmentWarning.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class IPBR_EnvironmentWarning : MonoBehaviour
{
private string folderPath = "assets/BOTD_Standard Shader";
public GameObject panel;
#if UNITY_EDITOR
// Start is called before the first frame update
void Awake()
{
if (AssetDatabase.IsValidFolder(folderPath))
{
this.gameObject.SetActive(false);
}
else
{
panel.SetActive(true);
}
}
public void GoToAssetStore()
{
Application.OpenURL("https://infinitypbr.com/book-of-the-dead-converted");
}
#endif
}