32 lines
687 B
C#
32 lines
687 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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public class IPBR_EnvironmentWarning : MonoBehaviour
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{
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private string folderPath = "assets/BOTD_Standard Shader";
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public GameObject panel;
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#if UNITY_EDITOR
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// Start is called before the first frame update
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void Awake()
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{
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if (AssetDatabase.IsValidFolder(folderPath))
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{
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this.gameObject.SetActive(false);
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}
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else
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{
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panel.SetActive(true);
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}
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}
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public void GoToAssetStore()
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{
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Application.OpenURL("https://infinitypbr.com/book-of-the-dead-converted");
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}
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#endif
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}
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