12 lines
249 B
C#
12 lines
249 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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namespace RPGCreationKit.BehaviourTree
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{
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public static class BehaviourTrees
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{
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public static float GeneralTickRate = 1.25f;
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}
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}
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