Firstborn/Assets/RPG Creation Kit/Scripts/BehaviourTrees/BehaviourTrees.cs

12 lines
249 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RPGCreationKit;
namespace RPGCreationKit.BehaviourTree
{
public static class BehaviourTrees
{
public static float GeneralTickRate = 1.25f;
}
}