27 lines
788 B
C#
27 lines
788 B
C#
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namespace UnityEditor.AddressableAssets.Build
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{
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/// <summary>
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/// Naming conventions for the monoscript bundle name prefix.
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/// </summary>
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public enum MonoScriptBundleNaming
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{
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/// <summary>
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/// No special prefix will be added to the monscript bundle name.
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/// </summary>
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Disabled,
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/// <summary>
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/// Set the monoscript bundle name prefix to the hash of the project name.
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/// </summary>
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ProjectName,
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/// <summary>
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/// Set the monoscript bundle name prefix to the guid of the default group.
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/// </summary>
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DefaultGroupGuid,
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/// <summary>
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/// Set the monoscript bundle name prefix to the user specified value.
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/// </summary>
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Custom
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}
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}
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