Firstborn/Assets/InfinityPBR/Demo Scripts/DemoWardrobe.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class DemoWardrobe {
public List<WardrobeItem> wardrobeObjects = new List<WardrobeItem>();
[System.Serializable]
public class WardrobeItem
{
public GameObject wardrobe;
public bool active = false;
}
}