238 lines
13 KiB
Plaintext
238 lines
13 KiB
Plaintext
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Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.15f1 (e8e88683f834) revision 15263878'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.15f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker61
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-projectPath
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C:/Work/Firstborn
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-logFile
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Logs/AssetImportWorker61.log
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-srvPort
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49385
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Successfully changed project path to: C:/Work/Firstborn
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C:/Work/Firstborn
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [25872] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3209768528 [EditorId] 3209768528 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [25872] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3209768528 [EditorId] 3209768528 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 403.03 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.15f1 (e8e88683f834)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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VRAM: 12129 MB
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Driver: 31.0.15.2756
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56764
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.008635 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 395.86 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.135 seconds
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Domain Reload Profiling:
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ReloadAssembly (1135ms)
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BeginReloadAssembly (89ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (900ms)
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LoadAssemblies (87ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (153ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (37ms)
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SetupLoadedEditorAssemblies (639ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (11ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (396ms)
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BeforeProcessingInitializeOnLoad (2ms)
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ProcessInitializeOnLoadAttributes (170ms)
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ProcessInitializeOnLoadMethodAttributes (60ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.013477 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 391.85 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 3.472 seconds
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Domain Reload Profiling:
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ReloadAssembly (3473ms)
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BeginReloadAssembly (144ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (29ms)
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EndReloadAssembly (3163ms)
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LoadAssemblies (131ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (433ms)
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ReleaseScriptCaches (2ms)
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RebuildScriptCaches (138ms)
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SetupLoadedEditorAssemblies (2407ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (392ms)
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BeforeProcessingInitializeOnLoad (194ms)
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ProcessInitializeOnLoadAttributes (972ms)
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ProcessInitializeOnLoadMethodAttributes (835ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
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Refreshing native plugins compatible for Editor in 5.52 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7677 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3616 unused Assets / (9.7 MB). Loaded Objects now: 7805.
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Memory consumption went from 433.8 MB to 424.1 MB.
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Total: 12.195900 ms (FindLiveObjects: 1.103900 ms CreateObjectMapping: 1.271900 ms MarkObjects: 4.242800 ms DeleteObjects: 5.576200 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 470545.087746 seconds.
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path: Assets/Daz3D/Voice/Testing Samples/00Q9Return_00Q9ReturnethTo_00536623_1.wav
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artifactKey: Guid(54dd1c799be80e444a5b7fea1da38fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Daz3D/Voice/Testing Samples/00Q9Return_00Q9ReturnethTo_00536623_1.wav using Guid(54dd1c799be80e444a5b7fea1da38fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3783edadc73fdd0d86ad76a06a8d7113') in 0.160164 seconds
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========================================================================
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Received Import Request.
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Time since last request: 0.000035 seconds.
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path: Assets/Daz3D/Races/Hair/Male/Hair04/Materials/Royce.blend
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artifactKey: Guid(49c9004cf45ccb148b8040bc3ec498b6) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe)
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Start importing Assets/Daz3D/Races/Hair/Male/Hair04/Materials/Royce.blend using Guid(49c9004cf45ccb148b8040bc3ec498b6) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe)
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=================================================================
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Native Crash Reporting
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=================================================================
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Got a UNKNOWN while executing native code. This usually indicates
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a fatal error in the mono runtime or one of the native libraries
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used by your application.
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=================================================================
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=================================================================
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Managed Stacktrace:
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=================================================================
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at <unknown> <0xffffffff>
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at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b>
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at UnityEditor.SerializedProperty:NextVisible <0x000ea>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042>
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at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x00352>
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at UnityEditor.Search.AssetIndexer:IndexDocument <0x00a62>
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at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169>
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at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018>
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at <Module>:runtime_invoke_void__this___object <0x00092>
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=================================================================
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Received signal SIGSEGV
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Obtained 37 stack frames
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff628422fc5 (Unity) SerializedProperty::NextInternalSelectParent
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0x00007ff628422e5f (Unity) SerializedProperty::NextInternal
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0x00007ff6284233af (Unity) SerializedProperty::NextVisible
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0x00007ff626d3c272 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal
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0x000002ac45f02d5c (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool)
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0x000002ac45f02bcb (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool)
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0x000002ac45f026db (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool)
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0x000002ac45f025d3 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool)
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0x000002ac45efc1f3 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool)
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0x000002a997f3e893 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool)
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0x000002a997f39d9a (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
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0x000002a997f39c09 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext)
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0x000002a997f212b3 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
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0x00007ffed6e7feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
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0x00007ffed6dbe764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
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0x00007ffed6dbe8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
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0x00007ff6274a1104 (Unity) scripting_method_invoke
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0x00007ff6274809a4 (Unity) ScriptingInvocation::Invoke
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0x00007ff62890c491 (Unity) ScriptedImporter::GenerateAssetData
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0x00007ff6288155de (Unity) ImportToObjects
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0x00007ff628814543 (Unity) ImportAsset
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0x00007ff628836f82 (Unity) AssetImportWorker::Import
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0x00007ff62889dee4 (Unity) <lambda_61a9544df00a9e76ece93a9d8f6ff838>::operator()
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0x00007ff6288deaa2 (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
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0x00007ff6288ca98e (Unity) asio::detail::win_iocp_io_context::do_one
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0x00007ff6288cc5f4 (Unity) asio::detail::win_iocp_io_context::run
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0x00007ff6288dce8e (Unity) IOService::Run
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0x00007ff6288afa9f (Unity) AssetImportWorkerClient::Run
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0x00007ff628879ae3 (Unity) RunAssetImportWorkerClientV2
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0x00007ff628879b6b (Unity) RunAssetImporterV2
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0x00007ff628096208 (Unity) Application::InitializeProject
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0x00007ff6284fa758 (Unity) WinMain
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0x00007ff62989cade (Unity) __scrt_common_main_seh
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0x00007fff71207604 (KERNEL32) BaseThreadInitThunk
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0x00007fff72e826a1 (ntdll) RtlUserThreadStart
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