24 lines
496 B
C#
24 lines
496 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RPGCreationKit
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{
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public class DeleteMe : MonoBehaviour
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{
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[SerializeField] private AudioClip AC;
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[SerializeField] private BodyData BD;
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// Start is called before the first frame update
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void Start()
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{
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BD.Voice.Talk(AC);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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