Firstborn/Library/PackageCache/com.unity.cinemachine@2.8.9/Documentation~/CinemachineColliderConfiner.md

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2023-03-28 13:24:16 -04:00
# Avoiding collisions and evaluating shots
As characters and objects move around in a complex Scene, obstacles in the Scene sometimes come between a camera and its target. Similarly, you might need to move a camera to a position in the Scene that another GameObject already occupies. Cinemachine provides extensions to handle these situations:
* [Cinemachine Collider](CinemachineCollider.md)
* [Cinemachine Confiner](CinemachineConfiner.md)