41 lines
763 B
C#
41 lines
763 B
C#
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using System;
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using NUnit.Framework;
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namespace Unity.Collections.Tests
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{
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#if UNITY_DOTSRUNTIME
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internal class DotsRuntimeIgnore : IgnoreAttribute
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{
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public DotsRuntimeIgnore(string msg="") : base("Need to fix for DotsRuntime.")
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{
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}
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}
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#else
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internal class DotsRuntimeIgnoreAttribute : Attribute
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{
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public DotsRuntimeIgnoreAttribute(string msg="")
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{
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}
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}
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#endif
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}
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// This is duplicated from Entities.
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#if UNITY_PORTABLE_TEST_RUNNER
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class IgnoreInPortableTests : IgnoreAttribute
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{
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public IgnoreInPortableTests(string reason) : base(reason)
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{
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}
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}
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#else
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class IgnoreInPortableTestsAttribute : Attribute
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{
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public IgnoreInPortableTestsAttribute(string reason)
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{
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}
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}
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#endif
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