21 lines
374 B
C#
21 lines
374 B
C#
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using System.Threading;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace AwesomeTechnologies.Utility
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{
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#if UNITY_EDITOR
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[InitializeOnLoad]
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public class ThreadUtility
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{
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public static Thread MainThread = null;
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static ThreadUtility()
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{
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if (MainThread == null) MainThread = Thread.CurrentThread;
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}
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}
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#endif
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}
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